@lichtwerk Do you need more examples? I have several.
Ok here is the Blend file where the node group is located in.
@mod_moder your answer is very confusing "You have to multiply scale to factor for each repeat" this sentence doesn't make any sense.
The initial scale value is 0.6 of the cylinders but the text should be going down (example: 0.6, 0.5, 0.4, 0.3) but they all stay at 0.6.
I'm confused it worked in Blender 3.5 but doesn't work in Blender 3.62 and Blender 4.0 how does one fix this? the phrase " corrected incorrect behavior and not a bug." is…
@HooglyBoogly @lichtwerk The original bug had nothing to do with instancing another user decided to hijack this BUG report and post their issue. Can you please tell them do delete their issue…
Possibly related to the issue: same behavior I observed when doing any kind of boolean on instances - I have multiple meshes spawned as instances, 4.0 adds additional realize instances node…
I've added it to the original question along with an animation of what it's doing.
I have tried your suggestion and the issue still occurs
@PratikPB2123 my goal is to get rid of internal geometry by creating a "mold" of an object. See first post above with working example blender file with images. If intersections is calculation…
@PratikPB2123 If I disable those the reason for having the entire node group (deleting all internal geometry) stops work. But The crash stops. Is there a way to maybe split up the object in…