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  • Joined on 2019-09-18
RT commented on issue blender/blender#116571 2024-01-01 11:42:35 +01:00
Old node groups aren't working in asset browser when dragging and dropping them into GN

@lichtwerk Do you need more examples? I have several.

RT commented on issue blender/blender#116571 2023-12-27 10:54:16 +01:00
Old node groups aren't working in asset browser when dragging and dropping them into GN

Ok here is the Blend file where the node group is located in.

AttributeViewer_V3.blend

RT opened issue blender/blender#116571 2023-12-27 06:36:08 +01:00
Old node groups aren't working in asset browser when dragging and dropping them into GN
RT opened issue blender/blender#116570 2023-12-27 06:10:08 +01:00
Can't file bug reports from blender getting error
RT reopened issue blender/blender#114485 2023-11-04 16:12:21 +01:00
Value to string in repeat loop not updating value
RT commented on issue blender/blender#114485 2023-11-04 16:11:38 +01:00
Value to string in repeat loop not updating value

@mod_moder your answer is very confusing "You have to multiply scale to factor for each repeat" this sentence doesn't make any sense.

RT commented on issue blender/blender#114485 2023-11-04 15:52:09 +01:00
Value to string in repeat loop not updating value

The initial scale value is 0.6 of the cylinders but the text should be going down (example: 0.6, 0.5, 0.4, 0.3) but they all stay at 0.6.

RT opened issue blender/blender#114485 2023-11-04 15:32:25 +01:00
Value to string in repeat loop not updating value
RT commented on issue blender/blender#112009 2023-09-11 13:31:49 +02:00
Regression: Mesh boolean node with difference not working like it did in Blender 3.5

I'm confused it worked in Blender 3.5 but doesn't work in Blender 3.62 and Blender 4.0 how does one fix this? the phrase " corrected incorrect behavior and not a bug." is…

RT commented on issue blender/blender#112009 2023-09-08 17:25:12 +02:00
Regression: Mesh boolean node with difference not working like it did in Blender 3.5

@HooglyBoogly @lichtwerk The original bug had nothing to do with instancing another user decided to hijack this BUG report and post their issue. Can you please tell them do delete their issue…

RT commented on issue blender/blender#112009 2023-09-08 04:36:44 +02:00
Regression: Mesh boolean node with difference not working like it did in Blender 3.5

Possibly related to the issue: same behavior I observed when doing any kind of boolean on instances - I have multiple meshes spawned as instances, 4.0 adds additional realize instances node…

RT opened issue blender/blender#112009 2023-09-06 10:18:26 +02:00
Mesh boolean node with difference not working like it did in Blender 3.5
RT commented on issue blender/blender#111593 2023-08-27 21:30:20 +02:00
Regression: Adding nodes into node network causes strange placement and jump of node

I've added it to the original question along with an animation of what it's doing.

RT opened issue blender/blender#111593 2023-08-27 21:08:55 +02:00
Adding nodes into node network causes strange placement and jump of node
RT commented on issue blender/blender#107969 2023-07-04 08:31:42 +02:00
Geometry Nodes: Mesh Boolean-Union node anamoly when boolean does not alter input mesh

I have tried your suggestion and the issue still occurs

RT opened issue blender/blender#107969 2023-05-16 13:10:53 +02:00
Mesh Boolean-Union node is deleting geometry when used within the Simulation node group.
RT commented on issue blender/blender#105652 2023-04-28 15:20:53 +02:00
Exact Boolean (Union & Self Intersections -- to remove inside geometry) bad performance/memory footprint

@PratikPB2123 my goal is to get rid of internal geometry by creating a "mold" of an object. See first post above with working example blender file with images. If intersections is calculation…

RT opened issue blender/blender#106982 2023-04-15 11:40:22 +02:00
Crash when muting node group
RT commented on issue blender/blender#105652 2023-04-12 15:01:41 +02:00
Exact Boolean (Union & Self Intersections -- to remove inside geometry) bad performance/memory footprint

@PratikPB2123 If I disable those the reason for having the entire node group (deleting all internal geometry) stops work. But The crash stops. Is there a way to maybe split up the object in…