This is fixed in the new dyntopo branch. I wasn't able to come up with a fix for master.
any changes? abandoned branch?
in limited set of cases at least! moves us further away from where we want to be Palliative healing is healing too, especially when there is no other solution yet.
Okay, I see…
The reason for this is because visibility of modifiers or influence of constraints might be animated or driven, and you wouldn't know what the value is until the graph is partially evaluated.…
This node do only one thing, and this thing is reflected in its name, nothing more.
okay.
Hello, KHR_draco_mesh_compression does not allow compression on point cloud, but only triangles or triangle strip.
See https://github.com/KhronosGroup/glTF/blob/main/extensions/2.…
@JulienDuroure Also. What about an issue that makes vertex color inactive after applying modifier? Should i make separate report? A suppose, it is on the blender`s side
PS: Note that Vertex Color in glTF is used as multiplier of base color. So, by default, an active Vertex Color will not be exported (in 4.2+) if the VC is not used in material node tree. Please…
note: bat-code merged into one string, so proper versions here
The way how
Trim Curve
node keep the ends alignment is the handles of the points. Issue is in the fact thatResample Curve
node output poly line curve that make its impossible to keep end…
I don't see a bug in that behavior. With that you still can rotate start/end points with literally the same positions along the curve. If you want to do not trim curve than you just need to pass…
At least muted/disconnected should be disabled as if there iw no node at all.