Aras Pranckevicius aras_p
Aras Pranckevicius closed issue blender/blender#114592 2024-11-19 20:38:03 +01:00
VSE text strips can attempt to load fonts from threaded context, which is not allowed.
Aras Pranckevicius commented on issue blender/blender#114592 2024-11-19 20:37:57 +01:00
VSE text strips can attempt to load fonts from threaded context, which is not allowed.

Closing as duplicate of #130463 where I'm trying to fix it for reals.

Aras Pranckevicius created pull request blender/blender#130542 2024-11-19 20:34:42 +01:00
Fix #130463, #114592: VSE prefetching uses wrong font for text strips
Aras Pranckevicius pushed to vse_font_thread_safety at aras_p/blender 2024-11-19 20:32:54 +01:00
bf902c1e3e Fix #130463, #114592: VSE prefetching uses wrong font for text strips
7788c85472 Cleanup: USD: remove dead fields from ImportSettings struct
911ccac5f8 Fix #130198: GPv3 build modifier timing for nature drawing speed
9b3fb99bc9 Fix #116551: gpu.types.Buffer always returning 'FLOAT' type on MacOS
57b2a45efe Report template: Add link to manual system information collection page
Compare 10 commits »
Aras Pranckevicius created branch vse_font_thread_safety in aras_p/blender 2024-11-19 20:32:54 +01:00
Aras Pranckevicius closed issue blender/blender#75822 2024-11-19 20:25:41 +01:00
VSE: BLI_assert fails while rendering strip with changed font
Aras Pranckevicius commented on issue blender/blender#75822 2024-11-19 20:25:37 +01:00
VSE: BLI_assert fails while rendering strip with changed font

Does not happen anymore since blender 4.1 or so (when fix for #114592 made a band-aid), but that led to wrong fonts being used during VSE Prefetching (#130463). Closing this issue duplicate,…

Aras Pranckevicius closed issue blender/blender#130123 2024-11-19 17:25:37 +01:00
VSE: "Prefetch Frames" fails to use the correct font
Aras Pranckevicius commented on issue blender/blender#130123 2024-11-19 17:25:34 +01:00
VSE: "Prefetch Frames" fails to use the correct font

@ZedDB filed the same issue with a repro, which I'm looking into right now: #130463 Closing this one as a duplicate.

Aras Pranckevicius commented on issue blender/blender#130463 2024-11-19 12:56:46 +01:00
VSE: Wrong font used when pre-fetching is active

I'd expect a mapping per sequencer data (ideally in a runtime sub-struct indeed) to be fairly straight-forward?

@mont29 yeah, except there's no one "per sequencer data", e.g. prefetch…

Aras Pranckevicius commented on issue blender/blender#130463 2024-11-19 08:56:57 +01:00
VSE: Wrong font used when pre-fetching is active

Possibly related: #75822 and definitely related: #114592

Aras Pranckevicius commented on issue blender/blender#130463 2024-11-19 06:11:39 +01:00
VSE: Wrong font used when pre-fetching is active

Ok this looks to be not trivial. The root cause is that prefetch rendering happens on a background thread (by design), yet whole of BLF API is both non-thread safe and very stateful.

For that…

Aras Pranckevicius commented on issue blender/blender#111703 2024-11-18 21:38:02 +01:00
VSE: Banding and color shift when decoding some videos (mostly in dark areas)

@domingo most likely not in 4.3.0 (which should be out any hour now). Not sure about 4.3.1 (if such a version will exist at all). In order to test, you can download the daily build of 4.4 alpha;…

Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-11-18 16:42:07 +01:00
587a8a0b09 Update docs/release_notes/4.4/sequencer.md
Aras Pranckevicius deleted branch vse_text_box_thread from aras_p/blender 2024-11-18 16:40:44 +01:00
Aras Pranckevicius merged pull request blender/blender#130403 2024-11-18 16:40:41 +01:00
VSE: Optimize Text Box w/ roundness with multi-threading
Aras Pranckevicius pushed to main at blender/blender 2024-11-18 16:40:41 +01:00
b26dc3dd01 VSE: Optimize Text Box w/ roundness with multi-threading
Aras Pranckevicius commented on issue blender/blender#130463 2024-11-18 15:55:30 +01:00
VSE: Wrong font used when pre-fetching is active

Will look into it. Pretty sure this part of SEQ_effect_text_font_load might be the reason, which also might mean it has to be fixed properly :)

    if (BLI_thread_is_main()) {
      /*…
Aras Pranckevicius commented on pull request blender/blender#130455 2024-11-18 15:44:12 +01:00
Fix #107493, #98480: video rotation metadata is not read

The annoying part is that it's not impossible that someone already have some projects with the rotated video, and gave up on Blender's smartness, and rotated the footage themselves. Not sure…

Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-11-18 14:51:56 +01:00
2fa411a080 Update docs/release_notes/4.4/sequencer.md