From 65facd8b071317ce0f44fa9bd9c26b3ff597221c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Wed, 9 Nov 2016 15:37:19 +0100 Subject: [PATCH] Proper task types for assets --- attract/node_types/asset.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/attract/node_types/asset.py b/attract/node_types/asset.py index f15edef..544247f 100644 --- a/attract/node_types/asset.py +++ b/attract/node_types/asset.py @@ -23,4 +23,4 @@ node_type_asset = { 'parent': ['attract_scene', 'attract_shot'] } -task_types = ['modeling', 'rigging', 'material'] +task_types = ['layout', 'modeling', 'shading', 'rigging']