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blender-archive/source/blender/blenfont/intern/blf_lang.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef INTERNATIONAL
#include <locale.h>
#include "libintl.h"
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h" /* linknode */
#include "BLI_string.h"
#include "BIF_gl.h"
#ifdef __APPLE__
#include "BKE_utildefines.h"
#endif
#define DOMAIN_NAME "blender"
#define SYSTEM_ENCODING_DEFAULT "UTF-8"
#define FONT_SIZE_DEFAULT 12
/* locale options. */
char global_messagepath[1024];
char global_language[32];
char global_encoding_name[32];
void BLF_lang_init(void)
{
#ifdef __APPLE__
char *bundlepath;
#endif
strcpy(global_encoding_name, SYSTEM_ENCODING_DEFAULT);
/* set messagepath directory */
#ifndef LOCALEDIR
#define LOCALEDIR "/usr/share/locale"
#endif
strcpy(global_messagepath, ".blender/locale");
if (!BLI_exist(global_messagepath)) { /* locale not in current dir */
BLI_make_file_string("/", global_messagepath, BLI_gethome(), ".blender/locale");
if (!BLI_exist(global_messagepath)) { /* locale not in home dir */
#ifdef WIN32
BLI_make_file_string("/", global_messagepath, BLI_gethome(), "/locale");
if (!BLI_exist(global_messagepath)) {
#endif
#ifdef __APPLE__
/* message catalogs are stored inside the application bundle */
bundlepath= BLI_getbundle();
strcpy(global_messagepath, bundlepath);
strcat(global_messagepath, "/Contents/Resources/locale");
if (!BLI_exist(global_messagepath)) { /* locale not in bundle (now that's odd..) */
#endif
strcpy(global_messagepath, LOCALEDIR);
if (!BLI_exist(global_messagepath)) { /* locale not in LOCALEDIR */
strcpy(global_messagepath, "message"); /* old compatibility as last */
}
#ifdef WIN32
}
#endif
#ifdef __APPLE__
}
#endif
}
}
}
void BLF_lang_set(const char *str)
{
#if defined (_WIN32) || defined(__APPLE__)
char envstr[12];
sprintf(envstr, "LANG=%s", str);
envstr[strlen(envstr)]= '\0';
#ifdef _WIN32
gettext_putenv(envstr);
#else
putenv(envstr);
#endif
#else
char *locreturn= setlocale(LC_ALL, str);
if (locreturn == NULL) {
char *lang;
lang= (char*)malloc(sizeof(char)*(strlen(str)+7));
lang[0]= '\0';
strcat(lang, str);
strcat(lang, ".UTF-8");
locreturn= setlocale(LC_ALL, lang);
if (locreturn == NULL) {
printf("could not change language to %s nor %s\n", str, lang);
}
free(lang);
}
setlocale(LC_NUMERIC, "C");
#endif
textdomain(DOMAIN_NAME);
bindtextdomain(DOMAIN_NAME, global_messagepath);
/* bind_textdomain_codeset(DOMAIN_NAME, global_encoding_name); */
strcpy(global_language, str);
}
void BLF_lang_encoding(const char *str)
{
strcpy(global_encoding_name, str);
/* bind_textdomain_codeset(DOMAIN_NAME, encoding_name); */
}
#else /* ! INTERNATIONAL */
void BLF_lang_init(void)
{
return;
}
void BLF_lang_encoding(char *str)
{
return;
}
void BLF_lang_set(char *str)
{
return;
}
#endif /* INTERNATIONAL */