2008-12-13 19:00:54 +00:00
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/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_object_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_rand.h"
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#include "BKE_colortools.h"
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2008-12-18 02:56:48 +00:00
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#include "BKE_context.h"
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2008-12-13 19:00:54 +00:00
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#include "BKE_screen.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "BIF_gl.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "ED_previewrender.h"
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#include "buttons_intern.h" // own include
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/* ******************** default callbacks for buttons space ***************** */
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2008-12-22 10:09:56 +00:00
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static SpaceLink *buttons_new(const bContext *C)
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2008-12-13 19:00:54 +00:00
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{
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ARegion *ar;
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SpaceButs *sbuts;
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sbuts= MEM_callocN(sizeof(SpaceButs), "initbuts");
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sbuts->spacetype= SPACE_BUTS;
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sbuts->scaflag= BUTS_SENS_LINK|BUTS_SENS_ACT|BUTS_CONT_ACT|BUTS_ACT_ACT|BUTS_ACT_LINK;
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2009-04-16 21:39:45 +00:00
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sbuts->align= BUT_AUTO;
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2008-12-13 19:00:54 +00:00
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/* header */
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ar= MEM_callocN(sizeof(ARegion), "header for buts");
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BLI_addtail(&sbuts->regionbase, ar);
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ar->regiontype= RGN_TYPE_HEADER;
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ar->alignment= RGN_ALIGN_BOTTOM;
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/* main area */
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ar= MEM_callocN(sizeof(ARegion), "main area for buts");
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BLI_addtail(&sbuts->regionbase, ar);
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ar->regiontype= RGN_TYPE_WINDOW;
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2008-12-17 10:25:02 +00:00
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#if 0 // disabled, as this currently draws badly in new system
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2008-12-13 19:00:54 +00:00
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/* buts space goes from (0,0) to (1280, 228) */
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2008-12-17 10:25:02 +00:00
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ar->v2d.tot.xmin= 0.0f;
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ar->v2d.tot.ymin= 0.0f;
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ar->v2d.tot.xmax= 1279.0f;
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ar->v2d.tot.ymax= 228.0f;
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2008-12-13 19:00:54 +00:00
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2008-12-17 10:25:02 +00:00
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ar->v2d.cur= sbuts->v2d.tot;
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2008-12-13 19:00:54 +00:00
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2008-12-17 10:25:02 +00:00
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ar->v2d.min[0]= 256.0f;
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ar->v2d.min[1]= 42.0f;
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2008-12-13 19:00:54 +00:00
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2008-12-17 10:25:02 +00:00
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ar->v2d.max[0]= 2048.0f;
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ar->v2d.max[1]= 450.0f;
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2008-12-13 19:00:54 +00:00
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2008-12-17 10:25:02 +00:00
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ar->v2d.minzoom= 0.5f;
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ar->v2d.maxzoom= 1.21f;
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2008-12-13 19:00:54 +00:00
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2008-12-17 10:25:02 +00:00
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ar->v2d.scroll= 0; // TODO: will we need scrollbars?
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ar->v2d.align= V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y;
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ar->v2d.keepzoom= V2D_KEEPZOOM|V2D_KEEPASPECT;
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ar->v2d.keeptot= V2D_KEEPTOT_BOUNDS;
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#endif
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2008-12-13 19:00:54 +00:00
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return (SpaceLink *)sbuts;
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}
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/* not spacelink itself */
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static void buttons_free(SpaceLink *sl)
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{
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SpaceButs *sbuts= (SpaceButs*) sl;
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if(sbuts->ri) {
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if (sbuts->ri->rect) MEM_freeN(sbuts->ri->rect);
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MEM_freeN(sbuts->ri);
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}
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}
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/* spacetype; init callback */
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static void buttons_init(struct wmWindowManager *wm, ScrArea *sa)
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{
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2009-04-16 21:39:45 +00:00
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SpaceButs *sbuts= sa->spacedata.first;
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/* auto-align based on size */
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if(sbuts->align == BUT_AUTO) {
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if(sa->winx > sa->winy)
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sbuts->align= BUT_HORIZONTAL;
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else
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sbuts->align= BUT_VERTICAL;
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}
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2008-12-13 19:00:54 +00:00
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}
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static SpaceLink *buttons_duplicate(SpaceLink *sl)
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{
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SpaceButs *sbutsn= MEM_dupallocN(sl);
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/* clear or remove stuff from old */
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sbutsn->ri= NULL;
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return (SpaceLink *)sbutsn;
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_main_area_init(wmWindowManager *wm, ARegion *ar)
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{
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ListBase *keymap;
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2009-03-13 13:38:41 +00:00
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2009-03-25 16:58:42 +00:00
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// ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
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2009-03-13 13:38:41 +00:00
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
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2008-12-13 19:00:54 +00:00
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/* own keymap */
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keymap= WM_keymap_listbase(wm, "Buttons", SPACE_BUTS, 0); /* XXX weak? */
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WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
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}
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static void buttons_main_area_draw(const bContext *C, ARegion *ar)
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{
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/* draw entirely, view changes should be handled here */
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2008-12-26 13:11:04 +00:00
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SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
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2009-04-16 21:39:45 +00:00
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int vertical= (sbuts->align == BUT_VERTICAL);
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int tab= sbuts->tab[sbuts->mainb];
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2009-03-13 13:38:41 +00:00
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2009-03-29 19:44:39 +00:00
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if(sbuts->mainb == CONTEXT_OBJECT) {
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if(tab == TAB_OBJECT_OBJECT)
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uiRegionPanelLayout(C, ar, vertical, "object");
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}
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2009-03-30 08:17:43 +00:00
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else if (sbuts->mainb == CONTEXT_SCENE){
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if(tab == TAB_SCENE_RENDER)
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uiRegionPanelLayout(C, ar, vertical, "render");
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}
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2009-03-29 19:44:39 +00:00
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else {
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View2D *v2d= &ar->v2d;
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float col[3], fac;
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/* clear and setup matrix */
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UI_GetThemeColor3fv(TH_BACK, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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UI_view2d_view_ortho(C, v2d);
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/* swapbuffers indicator */
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fac= BLI_frand();
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glColor3f(fac, fac, fac);
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glRecti(20, v2d->cur.ymin+2, 30, v2d->cur.ymin+12);
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/* reset view matrix */
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UI_view2d_view_restore(C);
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/* scrollers? */
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}
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2009-04-03 23:30:32 +00:00
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sbuts->re_align= 0;
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sbuts->mainbo= sbuts->mainb;
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sbuts->tabo= sbuts->tab[sbuts->mainb];
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2008-12-13 19:00:54 +00:00
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}
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void buttons_operatortypes(void)
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{
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}
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void buttons_keymap(struct wmWindowManager *wm)
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{
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_header_area_init(wmWindowManager *wm, ARegion *ar)
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{
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2008-12-16 11:24:24 +00:00
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
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2008-12-13 19:00:54 +00:00
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}
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static void buttons_header_area_draw(const bContext *C, ARegion *ar)
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{
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float col[3];
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/* clear */
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if(ED_screen_area_active(C))
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UI_GetThemeColor3fv(TH_HEADER, col);
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else
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UI_GetThemeColor3fv(TH_HEADERDESEL, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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/* set view2d view matrix for scrolling (without scrollers) */
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UI_view2d_view_ortho(C, &ar->v2d);
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buttons_header_buttons(C, ar);
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/* restore view matrix? */
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UI_view2d_view_restore(C);
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}
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2008-12-27 17:43:05 +00:00
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/* reused! */
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static void buttons_area_listener(ARegion *ar, wmNotifier *wmn)
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2008-12-13 19:00:54 +00:00
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{
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/* context changes */
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2008-12-27 17:43:05 +00:00
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switch(wmn->category) {
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case NC_SCENE:
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switch(wmn->data) {
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case ND_FRAME:
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ED_region_tag_redraw(ar);
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break;
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}
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break;
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}
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2008-12-13 19:00:54 +00:00
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}
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/* only called once, from space/spacetypes.c */
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void ED_spacetype_buttons(void)
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{
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SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype buttons");
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ARegionType *art;
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st->spaceid= SPACE_BUTS;
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st->new= buttons_new;
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st->free= buttons_free;
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st->init= buttons_init;
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st->duplicate= buttons_duplicate;
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st->operatortypes= buttons_operatortypes;
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st->keymap= buttons_keymap;
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/* regions: main window */
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art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
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art->regionid = RGN_TYPE_WINDOW;
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art->init= buttons_main_area_init;
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art->draw= buttons_main_area_draw;
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2008-12-27 17:43:05 +00:00
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art->listener= buttons_area_listener;
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2009-01-23 14:43:25 +00:00
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art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
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2008-12-13 19:00:54 +00:00
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2009-03-29 19:44:39 +00:00
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buttons_object_register(art);
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2009-03-30 08:17:43 +00:00
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buttons_scene_register(art);
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2009-03-29 19:44:39 +00:00
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2008-12-13 19:00:54 +00:00
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BLI_addhead(&st->regiontypes, art);
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/* regions: header */
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art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
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art->regionid = RGN_TYPE_HEADER;
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art->minsizey= HEADERY;
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2009-01-23 14:43:25 +00:00
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art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
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2008-12-13 19:00:54 +00:00
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art->init= buttons_header_area_init;
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art->draw= buttons_header_area_draw;
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2008-12-27 17:43:05 +00:00
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art->listener= buttons_area_listener;
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2008-12-13 19:00:54 +00:00
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BLI_addhead(&st->regiontypes, art);
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/* regions: channels */
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art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
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art->regionid = RGN_TYPE_CHANNELS;
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art->minsizex= 80;
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art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
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// art->init= buttons_channel_area_init;
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// art->draw= buttons_channel_area_draw;
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BLI_addhead(&st->regiontypes, art);
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BKE_spacetype_register(st);
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}
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