2009-08-16 19:50:00 +00:00
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/**
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-08-16 19:50:00 +00:00
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2009-08-17 02:49:31 +00:00
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#include "DNA_object_types.h"
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2009-08-16 19:50:00 +00:00
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#include "DNA_scene_types.h"
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#include "BKE_brush.h"
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#include "BKE_context.h"
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#include "BKE_paint.h"
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2009-02-19 23:53:40 +00:00
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2009-10-22 12:59:14 +00:00
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#include "ED_screen.h"
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2009-08-17 02:49:31 +00:00
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#include "UI_resources.h"
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2009-02-19 23:53:40 +00:00
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#include "WM_api.h"
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#include "WM_types.h"
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2009-08-16 19:50:00 +00:00
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#include "RNA_access.h"
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#include "RNA_define.h"
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2009-02-19 23:53:40 +00:00
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#include "paint_intern.h"
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2009-09-18 15:48:49 +00:00
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#include "sculpt_intern.h"
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2009-02-19 23:53:40 +00:00
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2009-08-16 19:50:00 +00:00
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#include <string.h>
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2010-07-14 14:11:03 +00:00
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//#include <stdio.h>
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2009-08-16 19:50:00 +00:00
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/* Brush operators */
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2009-08-17 02:49:31 +00:00
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static int brush_add_exec(bContext *C, wmOperator *op)
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2009-08-16 19:50:00 +00:00
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{
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2009-08-17 15:05:18 +00:00
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/*int type = RNA_enum_get(op->ptr, "type");*/
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2010-07-14 14:11:03 +00:00
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Paint *paint = paint_get_active(CTX_data_scene(C));
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Brush *br = paint_brush(paint);
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2009-08-16 19:50:00 +00:00
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2010-07-14 14:11:03 +00:00
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if (br)
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br = copy_brush(br);
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else
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br = add_brush("Brush");
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2009-08-17 02:49:31 +00:00
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2010-07-14 14:11:03 +00:00
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paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
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2009-10-22 12:59:14 +00:00
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2009-08-16 19:50:00 +00:00
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return OPERATOR_FINISHED;
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}
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2009-08-17 02:49:31 +00:00
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void BRUSH_OT_add(wmOperatorType *ot)
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2009-08-16 19:50:00 +00:00
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{
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/* identifiers */
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ot->name= "Add Brush";
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2010-03-22 09:30:00 +00:00
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ot->description= "Add brush by mode type";
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2009-08-17 02:49:31 +00:00
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ot->idname= "BRUSH_OT_add";
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2009-08-16 19:50:00 +00:00
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/* api callbacks */
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2009-08-17 02:49:31 +00:00
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ot->exec= brush_add_exec;
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2009-08-16 19:50:00 +00:00
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/* flags */
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2010-07-22 18:56:46 +00:00
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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2010-07-14 14:11:03 +00:00
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}
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static int brush_scale_size_exec(bContext *C, wmOperator *op)
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{
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2010-07-22 18:56:46 +00:00
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Paint *paint= paint_get_active(CTX_data_scene(C));
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Brush *brush= paint_brush(paint);
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Object *ob= CTX_data_active_object(C);
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float scalar= RNA_float_get(op->ptr, "scalar");
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if (brush) {
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// pixel radius
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{
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const int old_size= brush_size(brush);
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int size= (int)(scalar*old_size);
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if (old_size == size)
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if (scalar > 1) {
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size++;
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}
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else if (scalar < 1) {
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size--;
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}
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CLAMP(size, 1, 2000); // XXX magic number
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brush_set_size(brush, size);
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2010-07-14 14:11:03 +00:00
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}
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2010-07-22 18:56:46 +00:00
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// unprojected radius
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{
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float unprojected_radius= scalar*brush_unprojected_radius(brush);
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if (unprojected_radius < 0.001) // XXX magic number
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unprojected_radius= 0.001f;
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brush_set_unprojected_radius(brush, unprojected_radius);
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2010-07-14 14:11:03 +00:00
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}
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}
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return OPERATOR_FINISHED;
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}
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void BRUSH_OT_scale_size(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Scale Sculpt/Paint Brush Size";
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ot->description= "Change brush size by a scalar";
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ot->idname= "BRUSH_OT_scale_size";
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/* api callbacks */
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ot->exec= brush_scale_size_exec;
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/* flags */
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2010-07-22 18:56:46 +00:00
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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2009-08-16 19:50:00 +00:00
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2010-07-14 14:11:03 +00:00
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RNA_def_float(ot->srna, "scalar", 1, 0, 2, "Scalar", "Factor to scale brush size by", 0, 2);
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2009-08-16 19:50:00 +00:00
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}
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2009-08-22 02:27:37 +00:00
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static int vertex_color_set_exec(bContext *C, wmOperator *op)
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{
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Scene *scene = CTX_data_scene(C);
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2009-10-22 12:59:14 +00:00
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Object *obact = CTX_data_active_object(C);
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unsigned int paintcol = vpaint_get_current_col(scene->toolsettings->vpaint);
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vpaint_fill(obact, paintcol);
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2009-08-22 02:27:37 +00:00
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2009-10-22 12:59:14 +00:00
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ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
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2009-08-22 02:27:37 +00:00
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return OPERATOR_FINISHED;
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}
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void PAINT_OT_vertex_color_set(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Set Vertex Colors";
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ot->idname= "PAINT_OT_vertex_color_set";
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/* api callbacks */
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ot->exec= vertex_color_set_exec;
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ot->poll= vertex_paint_mode_poll;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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2009-02-19 23:53:40 +00:00
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/**************************** registration **********************************/
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void ED_operatortypes_paint(void)
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{
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2009-08-14 04:45:29 +00:00
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/* brush */
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2009-08-17 02:49:31 +00:00
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WM_operatortype_append(BRUSH_OT_add);
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2010-07-14 14:11:03 +00:00
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WM_operatortype_append(BRUSH_OT_scale_size);
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2009-08-14 04:45:29 +00:00
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WM_operatortype_append(BRUSH_OT_curve_preset);
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2010-07-14 14:11:03 +00:00
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2009-02-19 23:53:40 +00:00
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/* image */
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WM_operatortype_append(PAINT_OT_texture_paint_toggle);
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2009-02-22 19:31:25 +00:00
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WM_operatortype_append(PAINT_OT_texture_paint_radial_control);
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2009-02-19 23:53:40 +00:00
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WM_operatortype_append(PAINT_OT_image_paint);
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2009-02-22 19:31:25 +00:00
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WM_operatortype_append(PAINT_OT_image_paint_radial_control);
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2009-02-19 23:53:40 +00:00
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WM_operatortype_append(PAINT_OT_sample_color);
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WM_operatortype_append(PAINT_OT_grab_clone);
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2009-03-29 02:15:13 +00:00
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WM_operatortype_append(PAINT_OT_clone_cursor_set);
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2010-03-06 19:46:21 +00:00
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WM_operatortype_append(PAINT_OT_project_image);
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WM_operatortype_append(PAINT_OT_image_from_view);
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2009-02-19 23:53:40 +00:00
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/* weight */
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WM_operatortype_append(PAINT_OT_weight_paint_toggle);
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WM_operatortype_append(PAINT_OT_weight_paint_radial_control);
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WM_operatortype_append(PAINT_OT_weight_paint);
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2009-10-22 12:59:14 +00:00
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WM_operatortype_append(PAINT_OT_weight_set);
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2010-01-26 11:11:53 +00:00
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WM_operatortype_append(PAINT_OT_weight_from_bones);
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2009-02-19 23:53:40 +00:00
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/* vertex */
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WM_operatortype_append(PAINT_OT_vertex_paint_radial_control);
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WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
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WM_operatortype_append(PAINT_OT_vertex_paint);
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2009-08-22 02:27:37 +00:00
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WM_operatortype_append(PAINT_OT_vertex_color_set);
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2009-10-22 19:17:46 +00:00
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/* face-select */
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WM_operatortype_append(PAINT_OT_face_select_linked);
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WM_operatortype_append(PAINT_OT_face_select_linked_pick);
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2009-11-29 22:16:29 +00:00
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WM_operatortype_append(PAINT_OT_face_select_all);
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2009-02-19 23:53:40 +00:00
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}
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2010-07-14 14:11:03 +00:00
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2009-11-17 16:04:17 +00:00
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static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path)
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{
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wmKeyMapItem *kmi;
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ONEKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 0);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", TWOKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 1);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", THREEKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 2);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FOURKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 3);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FIVEKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 4);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SIXKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 5);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SEVENKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 6);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", EIGHTKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 7);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", NINEKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-11-17 16:04:17 +00:00
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RNA_int_set(kmi->ptr, "value", 8);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ZEROKEY, KM_PRESS, 0, 0);
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2010-06-14 03:52:10 +00:00
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RNA_string_set(kmi->ptr, "data_path", path);
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2009-12-17 21:20:18 +00:00
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RNA_int_set(kmi->ptr, "value", 9);
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2010-07-20 23:53:52 +00:00
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ONEKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_string_set(kmi->ptr, "data_path", path);
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RNA_int_set(kmi->ptr, "value", 10);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", TWOKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_string_set(kmi->ptr, "data_path", path);
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RNA_int_set(kmi->ptr, "value", 11);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", THREEKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_string_set(kmi->ptr, "data_path", path);
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RNA_int_set(kmi->ptr, "value", 12);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FOURKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_string_set(kmi->ptr, "data_path", path);
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RNA_int_set(kmi->ptr, "value", 13);
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kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FIVEKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_string_set(kmi->ptr, "data_path", path);
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RNA_int_set(kmi->ptr, "value", 14);
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|
|
kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SIXKEY, KM_PRESS, KM_SHIFT, 0);
|
|
|
|
|
RNA_string_set(kmi->ptr, "data_path", path);
|
|
|
|
|
RNA_int_set(kmi->ptr, "value", 15);
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SEVENKEY, KM_PRESS, KM_SHIFT, 0);
|
|
|
|
|
RNA_string_set(kmi->ptr, "data_path", path);
|
|
|
|
|
RNA_int_set(kmi->ptr, "value", 16);
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", EIGHTKEY, KM_PRESS, KM_SHIFT, 0);
|
|
|
|
|
RNA_string_set(kmi->ptr, "data_path", path);
|
|
|
|
|
RNA_int_set(kmi->ptr, "value", 17);
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", NINEKEY, KM_PRESS, KM_SHIFT, 0);
|
|
|
|
|
RNA_string_set(kmi->ptr, "data_path", path);
|
|
|
|
|
RNA_int_set(kmi->ptr, "value", 18);
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ZEROKEY, KM_PRESS, KM_SHIFT, 0);
|
|
|
|
|
RNA_string_set(kmi->ptr, "data_path", path);
|
|
|
|
|
RNA_int_set(kmi->ptr, "value", 19);
|
2009-11-17 16:04:17 +00:00
|
|
|
}
|
|
|
|
|
|
2010-01-04 00:18:08 +00:00
|
|
|
static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *path)
|
|
|
|
|
{
|
|
|
|
|
wmKeyMapItem *kmi;
|
2010-07-14 14:11:03 +00:00
|
|
|
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_scale_size", LEFTBRACKETKEY, KM_PRESS, 0, 0);
|
|
|
|
|
RNA_float_set(kmi->ptr, "scalar", 0.9);
|
|
|
|
|
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_scale_size", RIGHTBRACKETKEY, KM_PRESS, 0, 0);
|
|
|
|
|
RNA_float_set(kmi->ptr, "scalar", 10.0/9.0); // 1.1111....
|
|
|
|
|
}
|
2010-01-04 00:18:08 +00:00
|
|
|
|
Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.
There's actually 3 levels now:
* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.
Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.
Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
|
|
|
void ED_keymap_paint(wmKeyConfig *keyconf)
|
2009-09-18 15:48:49 +00:00
|
|
|
{
|
|
|
|
|
wmKeyMap *keymap;
|
2009-12-23 12:13:48 +00:00
|
|
|
wmKeyMapItem *kmi;
|
2009-12-07 19:56:59 +00:00
|
|
|
int i;
|
2009-09-18 15:48:49 +00:00
|
|
|
|
|
|
|
|
/* Sculpt mode */
|
Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.
There's actually 3 levels now:
* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.
Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.
Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
|
|
|
keymap= WM_keymap_find(keyconf, "Sculpt", 0, 0);
|
2009-09-18 15:48:49 +00:00
|
|
|
keymap->poll= sculpt_poll;
|
|
|
|
|
|
2010-07-14 14:11:03 +00:00
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
|
2009-09-18 15:48:49 +00:00
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
|
2010-07-14 14:11:03 +00:00
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", WM_RADIALCONTROL_ANGLE);
|
2009-09-18 15:48:49 +00:00
|
|
|
|
2010-07-14 14:11:03 +00:00
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, 0, 0)->ptr, "mode", WM_BRUSHSTROKE_NORMAL);
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "mode", WM_BRUSHSTROKE_INVERT);
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_BRUSHSTROKE_SMOOTH);
|
|
|
|
|
|
|
|
|
|
//stroke_mode_modal_keymap(keyconf);
|
2009-09-18 15:48:49 +00:00
|
|
|
|
2009-12-23 12:13:48 +00:00
|
|
|
for(i=0; i<=5; i++)
|
2009-12-07 19:56:59 +00:00
|
|
|
RNA_int_set(WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", ZEROKEY+i, KM_PRESS, KM_CTRL, 0)->ptr, "level", i);
|
|
|
|
|
|
2009-12-23 12:13:48 +00:00
|
|
|
/* multires switch */
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", PAGEUPKEY, KM_PRESS, 0, 0);
|
|
|
|
|
RNA_int_set(kmi->ptr, "level", 1);
|
|
|
|
|
RNA_boolean_set(kmi->ptr, "relative", 1);
|
|
|
|
|
|
|
|
|
|
kmi= WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", PAGEDOWNKEY, KM_PRESS, 0, 0);
|
|
|
|
|
RNA_int_set(kmi->ptr, "level", -1);
|
|
|
|
|
RNA_boolean_set(kmi->ptr, "relative", 1);
|
|
|
|
|
|
Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab,
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to
change between Brushes. The shortcut keys for changing between tools have
now been changed to change between named brushes - the G key in sculpt
mode now changes to any brush named 'Grab'.
The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for
each brush. This means that for example, you can draw with a strong textured
Clay brush, but then switch quickly to a weaker, untextured Smooth brush,
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes -
just add a keymap entry similar to the existing ones, that references your own
custom brush names.
To bring over these new default brushes to an existing B.blend setup, just
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
|
|
|
ed_keymap_paint_brush_switch(keymap, "tool_settings.sculpt.active_brush_index");
|
2010-01-04 00:18:08 +00:00
|
|
|
ed_keymap_paint_brush_size(keymap, "tool_settings.sculpt.brush.size");
|
2010-07-14 14:11:03 +00:00
|
|
|
|
|
|
|
|
/* */
|
2009-12-23 12:13:48 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", AKEY, KM_PRESS, 0, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_anchor");
|
2009-12-23 12:13:48 +00:00
|
|
|
|
|
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SKEY, KM_PRESS, KM_SHIFT, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_smooth_stroke");
|
2009-12-23 12:13:48 +00:00
|
|
|
|
2009-12-23 15:06:47 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", RKEY, KM_PRESS, 0, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_rake");
|
2009-12-23 15:06:47 +00:00
|
|
|
|
|
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", AKEY, KM_PRESS, KM_SHIFT, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_airbrush");
|
2009-12-23 15:06:47 +00:00
|
|
|
|
2009-12-23 12:13:48 +00:00
|
|
|
/* brush switching */
|
|
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", DKEY, KM_PRESS, 0, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
2010-07-20 21:41:42 +00:00
|
|
|
RNA_string_set(kmi->ptr, "value", "SculptDraw");
|
Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab,
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to
change between Brushes. The shortcut keys for changing between tools have
now been changed to change between named brushes - the G key in sculpt
mode now changes to any brush named 'Grab'.
The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for
each brush. This means that for example, you can draw with a strong textured
Clay brush, but then switch quickly to a weaker, untextured Smooth brush,
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes -
just add a keymap entry similar to the existing ones, that references your own
custom brush names.
To bring over these new default brushes to an existing B.blend setup, just
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
|
|
|
|
2009-12-23 12:13:48 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", SKEY, KM_PRESS, 0, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab,
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to
change between Brushes. The shortcut keys for changing between tools have
now been changed to change between named brushes - the G key in sculpt
mode now changes to any brush named 'Grab'.
The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for
each brush. This means that for example, you can draw with a strong textured
Clay brush, but then switch quickly to a weaker, untextured Smooth brush,
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes -
just add a keymap entry similar to the existing ones, that references your own
custom brush names.
To bring over these new default brushes to an existing B.blend setup, just
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
|
|
|
RNA_string_set(kmi->ptr, "value", "Smooth");
|
|
|
|
|
|
2009-12-23 12:13:48 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PKEY, KM_PRESS, 0, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
2010-07-20 22:06:12 +00:00
|
|
|
RNA_string_set(kmi->ptr, "value", "Pinch/Magnify");
|
Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab,
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to
change between Brushes. The shortcut keys for changing between tools have
now been changed to change between named brushes - the G key in sculpt
mode now changes to any brush named 'Grab'.
The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for
each brush. This means that for example, you can draw with a strong textured
Clay brush, but then switch quickly to a weaker, untextured Smooth brush,
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes -
just add a keymap entry similar to the existing ones, that references your own
custom brush names.
To bring over these new default brushes to an existing B.blend setup, just
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
|
|
|
|
2009-12-23 12:13:48 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", GKEY, KM_PRESS, 0, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab,
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to
change between Brushes. The shortcut keys for changing between tools have
now been changed to change between named brushes - the G key in sculpt
mode now changes to any brush named 'Grab'.
The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for
each brush. This means that for example, you can draw with a strong textured
Clay brush, but then switch quickly to a weaker, untextured Smooth brush,
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes -
just add a keymap entry similar to the existing ones, that references your own
custom brush names.
To bring over these new default brushes to an existing B.blend setup, just
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
|
|
|
RNA_string_set(kmi->ptr, "value", "Grab");
|
|
|
|
|
|
2009-12-23 12:13:48 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", LKEY, KM_PRESS, 0, 0);
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab,
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to
change between Brushes. The shortcut keys for changing between tools have
now been changed to change between named brushes - the G key in sculpt
mode now changes to any brush named 'Grab'.
The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for
each brush. This means that for example, you can draw with a strong textured
Clay brush, but then switch quickly to a weaker, untextured Smooth brush,
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes -
just add a keymap entry similar to the existing ones, that references your own
custom brush names.
To bring over these new default brushes to an existing B.blend setup, just
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
|
|
|
RNA_string_set(kmi->ptr, "value", "Layer");
|
2010-07-14 14:11:03 +00:00
|
|
|
|
2010-07-20 23:53:52 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", CKEY, KM_PRESS, KM_SHIFT, 0);
|
2010-07-20 22:06:12 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
|
|
|
|
RNA_string_set(kmi->ptr, "value", "Crease");
|
|
|
|
|
|
2010-07-20 23:53:52 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", CKEY, KM_PRESS, 0, 0);
|
|
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
|
|
|
|
RNA_string_set(kmi->ptr, "value", "Clay");
|
|
|
|
|
|
|
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", IKEY, KM_PRESS, 0, 0);
|
|
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
|
|
|
|
RNA_string_set(kmi->ptr, "value", "Inflate/Deflate");
|
|
|
|
|
|
Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab,
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to
change between Brushes. The shortcut keys for changing between tools have
now been changed to change between named brushes - the G key in sculpt
mode now changes to any brush named 'Grab'.
The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for
each brush. This means that for example, you can draw with a strong textured
Clay brush, but then switch quickly to a weaker, untextured Smooth brush,
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes -
just add a keymap entry similar to the existing ones, that references your own
custom brush names.
To bring over these new default brushes to an existing B.blend setup, just
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", TKEY, KM_PRESS, KM_SHIFT, 0); // was just T in 2.4x
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
2010-07-20 22:06:12 +00:00
|
|
|
RNA_string_set(kmi->ptr, "value", "Flatten/Contrast");
|
2009-12-23 12:13:48 +00:00
|
|
|
|
2009-09-18 15:48:49 +00:00
|
|
|
/* Vertex Paint mode */
|
Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.
There's actually 3 levels now:
* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.
Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.
Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
|
|
|
keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0);
|
2010-01-26 11:11:53 +00:00
|
|
|
keymap->poll= vertex_paint_mode_poll;
|
2009-09-18 15:48:49 +00:00
|
|
|
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_vertex_paint_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_vertex_paint_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
|
|
|
|
|
WM_keymap_verify_item(keymap, "PAINT_OT_vertex_paint", LEFTMOUSE, KM_PRESS, 0, 0);
|
|
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
|
|
|
|
|
|
2009-10-22 12:59:14 +00:00
|
|
|
WM_keymap_add_item(keymap,
|
|
|
|
|
"PAINT_OT_vertex_color_set",KKEY, KM_PRESS, KM_SHIFT, 0);
|
|
|
|
|
|
2009-11-17 16:04:17 +00:00
|
|
|
ed_keymap_paint_brush_switch(keymap, "tool_settings.vertex_paint.active_brush_index");
|
2010-01-04 00:18:08 +00:00
|
|
|
ed_keymap_paint_brush_size(keymap, "tool_settings.vertex_paint.brush.size");
|
2009-11-17 16:04:17 +00:00
|
|
|
|
2010-01-14 18:11:10 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "vertex_paint_object.data.use_paint_mask");
|
2010-01-14 18:11:10 +00:00
|
|
|
|
2009-09-18 15:48:49 +00:00
|
|
|
/* Weight Paint mode */
|
Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.
There's actually 3 levels now:
* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.
Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.
Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
|
|
|
keymap= WM_keymap_find(keyconf, "Weight Paint", 0, 0);
|
2010-01-26 11:11:53 +00:00
|
|
|
keymap->poll= weight_paint_mode_poll;
|
2009-09-18 15:48:49 +00:00
|
|
|
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_weight_paint_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_weight_paint_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
|
|
|
|
|
|
|
|
|
|
WM_keymap_verify_item(keymap, "PAINT_OT_weight_paint", LEFTMOUSE, KM_PRESS, 0, 0);
|
|
|
|
|
|
2009-10-22 12:59:14 +00:00
|
|
|
WM_keymap_add_item(keymap,
|
|
|
|
|
"PAINT_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
|
|
|
|
|
|
2009-11-17 16:04:17 +00:00
|
|
|
ed_keymap_paint_brush_switch(keymap, "tool_settings.weight_paint.active_brush_index");
|
2010-01-04 00:18:08 +00:00
|
|
|
ed_keymap_paint_brush_size(keymap, "tool_settings.weight_paint.brush.size");
|
2009-11-17 16:04:17 +00:00
|
|
|
|
2010-01-14 18:11:10 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "weight_paint_object.data.use_paint_mask");
|
2010-01-14 18:11:10 +00:00
|
|
|
|
2010-01-26 11:11:53 +00:00
|
|
|
WM_keymap_verify_item(keymap, "PAINT_OT_weight_from_bones", WKEY, KM_PRESS, 0, 0);
|
|
|
|
|
|
2009-09-18 15:48:49 +00:00
|
|
|
/* Image/Texture Paint mode */
|
Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.
There's actually 3 levels now:
* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.
Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.
Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
|
|
|
keymap= WM_keymap_find(keyconf, "Image Paint", 0, 0);
|
2009-09-18 15:48:49 +00:00
|
|
|
keymap->poll= image_texture_paint_poll;
|
|
|
|
|
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_texture_paint_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
|
|
|
|
|
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_texture_paint_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
|
|
|
|
|
|
|
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_image_paint", LEFTMOUSE, KM_PRESS, 0, 0);
|
2010-02-02 17:41:32 +00:00
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_grab_clone", RIGHTMOUSE, KM_PRESS, 0, 0);
|
2009-09-18 15:48:49 +00:00
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
|
|
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_clone_cursor_set", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
|
|
|
|
|
|
2009-11-17 16:04:17 +00:00
|
|
|
ed_keymap_paint_brush_switch(keymap, "tool_settings.image_paint.active_brush_index");
|
2010-01-04 00:18:08 +00:00
|
|
|
ed_keymap_paint_brush_size(keymap, "tool_settings.image_paint.brush.size");
|
2009-11-17 16:04:17 +00:00
|
|
|
|
2010-01-14 18:11:10 +00:00
|
|
|
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */
|
2010-06-14 03:52:10 +00:00
|
|
|
RNA_string_set(kmi->ptr, "data_path", "texture_paint_object.data.use_paint_mask");
|
2010-01-14 18:11:10 +00:00
|
|
|
|
2009-10-22 19:17:46 +00:00
|
|
|
/* face-mask mode */
|
|
|
|
|
keymap= WM_keymap_find(keyconf, "Face Mask", 0, 0);
|
|
|
|
|
keymap->poll= facemask_paint_poll;
|
|
|
|
|
|
2009-11-29 22:16:29 +00:00
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_face_select_all", AKEY, KM_PRESS, 0, 0);
|
2009-10-22 19:17:46 +00:00
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_face_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
|
|
|
|
|
WM_keymap_add_item(keymap, "PAINT_OT_face_select_linked_pick", LKEY, KM_PRESS, 0, 0);
|
|
|
|
|
|
|
|
|
|
}
|