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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. All rights reserved. */
#include "BCSampleData.h"
#include "collada_utils.h"
BCSample::~BCSample()
{
BCBoneMatrixMap::iterator it;
for (it = bonemats.begin(); it != bonemats.end(); ++it) {
delete it->second;
}
void BCSample::add_bone_matrix(Bone *bone, Matrix &mat)
BCMatrix *matrix;
BCBoneMatrixMap::const_iterator it = bonemats.find(bone);
if (it != bonemats.end()) {
throw std::invalid_argument("bone " + std::string(bone->name) + " already defined before");
matrix = new BCMatrix(mat);
bonemats[bone] = matrix;
bool BCSample::get_value(std::string channel_target, const int array_index, float *val) const
std::string bname = bc_string_before(channel_target, ".");
std::string channel_type = bc_string_after(channel_target, ".");
const BCMatrix *matrix = &obmat;
if (bname != channel_target) {
bname = bname.substr(2);
bname = bc_string_before(bname, "\"");
BCBoneMatrixMap::const_iterator it;
Bone *bone = it->first;
if (bname == bone->name) {
matrix = it->second;
break;
else {
matrix = &obmat;
if (channel_type == "location") {
*val = matrix->location()[array_index];
else if (channel_type == "scale") {
*val = matrix->scale()[array_index];
else if (channel_type == "rotation" || channel_type == "rotation_euler") {
*val = matrix->rotation()[array_index];
else if (channel_type == "rotation_quaternion") {
*val = matrix->quat()[array_index];
*val = 0;
return false;
return true;
const BCMatrix *BCSample::get_matrix(Bone *bone) const
if (it == bonemats.end()) {
return nullptr;
return it->second;
const BCMatrix &BCSample::get_matrix() const
return obmat;