172 lines
2.8 KiB
C++
172 lines
2.8 KiB
C++
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#ifndef _SDL_syswm_h
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#define _SDL_syswm_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "SDL_version.h"
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#include "begin_code.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef SDL_PROTOTYPES_ONLY
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struct SDL_SysWMinfo;
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#else
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#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#if defined(SDL_VIDEO_DRIVER_X11)
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#if defined(__APPLE__) && defined(__MACH__)
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#define Cursor X11Cursor
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#if defined(__APPLE__) && defined(__MACH__)
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#undef Cursor
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#endif
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#endif
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#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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#include <directfb.h>
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#endif
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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#ifdef __OBJC__
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#include <Cocoa/Cocoa.h>
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#else
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typedef struct _NSWindow NSWindow;
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#endif
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#endif
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#if defined(SDL_VIDEO_DRIVER_UIKIT)
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#ifdef __OBJC__
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#include <UIKit/UIKit.h>
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#else
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typedef struct _UIWindow UIWindow;
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#endif
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#endif
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typedef enum
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{
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SDL_SYSWM_UNKNOWN,
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SDL_SYSWM_WINDOWS,
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SDL_SYSWM_X11,
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SDL_SYSWM_DIRECTFB,
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SDL_SYSWM_COCOA,
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SDL_SYSWM_UIKIT,
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} SDL_SYSWM_TYPE;
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struct SDL_SysWMmsg
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{
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SDL_version version;
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SDL_SYSWM_TYPE subsystem;
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union
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{
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#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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struct {
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HWND hwnd;
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UINT msg;
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WPARAM wParam;
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LPARAM lParam;
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} win;
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#endif
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#if defined(SDL_VIDEO_DRIVER_X11)
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struct {
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XEvent event;
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} x11;
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#endif
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#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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struct {
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DFBEvent event;
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} dfb;
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#endif
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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struct
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{
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} cocoa;
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#endif
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#if defined(SDL_VIDEO_DRIVER_UIKIT)
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struct
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{
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} uikit;
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#endif
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int dummy;
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} msg;
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};
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struct SDL_SysWMinfo
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{
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SDL_version version;
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SDL_SYSWM_TYPE subsystem;
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union
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{
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#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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struct
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{
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HWND window;
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} win;
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#endif
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#if defined(SDL_VIDEO_DRIVER_X11)
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struct
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{
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Display *display;
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Window window;
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} x11;
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#endif
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#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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struct
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{
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IDirectFB *dfb;
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IDirectFBWindow *window;
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IDirectFBSurface *surface;
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} dfb;
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#endif
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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struct
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{
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NSWindow *window;
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} cocoa;
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#endif
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#if defined(SDL_VIDEO_DRIVER_UIKIT)
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struct
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{
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UIWindow *window;
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} uikit;
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#endif
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int dummy;
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} info;
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};
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#endif
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typedef struct SDL_SysWMinfo SDL_SysWMinfo;
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typedef SDL_bool SDLCALL tSDL_GetWindowWMInfo(SDL_Window * window,
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SDL_SysWMinfo * info);
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extern tSDL_GetWindowWMInfo *SDL_GetWindowWMInfo;
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif
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