2007-03-24 06:57:29 +00:00
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "../CMP_util.h"
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/* **************** VECTOR BLUR ******************** */
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static bNodeSocketType cmp_node_vecblur_in[]= {
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{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
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{ SOCK_VALUE, 1, "Z", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
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{ SOCK_VECTOR, 1, "Speed", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static bNodeSocketType cmp_node_vecblur_out[]= {
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{ SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static void node_composit_exec_vecblur(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
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{
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NodeBlurData *nbd= node->storage;
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CompBuf *new, *img= in[0]->data, *vecbuf= in[2]->data, *zbuf= in[1]->data;
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if(img==NULL || vecbuf==NULL || zbuf==NULL || out[0]->hasoutput==0)
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return;
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if(vecbuf->x!=img->x || vecbuf->y!=img->y) {
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printf("ERROR: cannot do different sized vecbuf yet\n");
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return;
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}
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if(vecbuf->type!=CB_VEC4) {
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printf("ERROR: input should be vecbuf\n");
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return;
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}
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if(zbuf->type!=CB_VAL) {
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printf("ERROR: input should be zbuf\n");
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return;
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}
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if(zbuf->x!=img->x || zbuf->y!=img->y) {
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printf("ERROR: cannot do different sized zbuf yet\n");
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return;
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}
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/* allow the input image to be of another type */
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img= typecheck_compbuf(in[0]->data, CB_RGBA);
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new= dupalloc_compbuf(img);
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/* call special zbuffer version */
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RE_zbuf_accumulate_vecblur(nbd, img->x, img->y, new->rect, img->rect, vecbuf->rect, zbuf->rect);
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out[0]->data= new;
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if(img!=in[0]->data)
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free_compbuf(img);
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}
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static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
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{
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if(block) {
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NodeBlurData *nbd= node->storage;
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short dy= butr->ymin;
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short dx= (butr->xmax-butr->xmin);
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uiBlockBeginAlign(block);
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uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:",
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butr->xmin, dy+57, dx, 19,
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&nbd->samples, 1, 256, 0, 0, "Amount of samples");
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uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MinSpeed:",
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butr->xmin, dy+38, dx, 19,
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&nbd->minspeed, 0, 1024, 0, 0, "Minimum speed for a pixel to be blurred, used to separate background from foreground");
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uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MaxSpeed:",
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butr->xmin, dy+19, dx, 19,
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&nbd->maxspeed, 0, 1024, 0, 0, "If not zero, maximum speed in pixels");
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uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BlurFac:",
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butr->xmin, dy, dx, 19,
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&nbd->fac, 0.0f, 2.0f, 10, 2, "Scaling factor for motion vectors, actually 'shutter speed' in frames");
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}
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return 76;
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}
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static void node_composit_init_vecblur(bNode* node)
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{
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NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur data");
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node->storage= nbd;
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nbd->samples= 32;
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nbd->fac= 1.0f;
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};
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/* custom1: itterations, custom2: maxspeed (0 = nolimit) */
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bNodeType cmp_node_vecblur= {
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2007-03-26 15:07:38 +00:00
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/* next, prev */ NULL, NULL,
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2007-03-24 06:57:29 +00:00
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/* type code */ CMP_NODE_VECBLUR,
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/* name */ "Vector Blur",
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/* width+range */ 120, 80, 200,
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/* class+opts */ NODE_CLASS_OP_FILTER, NODE_OPTIONS,
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/* input sock */ cmp_node_vecblur_in,
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/* output sock */ cmp_node_vecblur_out,
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/* storage */ "NodeBlurData",
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/* execfunc */ node_composit_exec_vecblur,
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2007-03-25 23:54:39 +00:00
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/* butfunc */ NULL,
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/* initfunc */ node_composit_init_vecblur
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2007-03-24 06:57:29 +00:00
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};
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