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blender-archive/source/blender/editors/sculpt_paint/paint_image_undo.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup edsculpt
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*/
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_threads.h"
#include "DNA_image_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_workspace_types.h"
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#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BKE_context.h"
#include "BKE_image.h"
#include "BKE_paint.h"
#include "BKE_undo_system.h"
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#include "DEG_depsgraph.h"
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#include "ED_paint.h"
#include "ED_undo.h"
#include "ED_util.h"
#include "ED_object.h"
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#include "GPU_draw.h"
#include "paint_intern.h"
/* -------------------------------------------------------------------- */
/** \name Undo Conversion
* \{ */
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typedef struct UndoImageTile {
struct UndoImageTile *next, *prev;
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char ibufname[IMB_FILENAME_SIZE];
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union {
float *fp;
unsigned int *uint;
void *pt;
} rect;
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unsigned short *mask;
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int x, y;
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Image *ima;
short source, use_float;
char gen_type;
bool valid;
size_t undo_size;
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} UndoImageTile;
/* this is a static resource for non-globality,
* Maybe it should be exposed as part of the
* paint operation, but for now just give a public interface */
static SpinLock undolock;
void image_undo_init_locks(void)
{
BLI_spin_init(&undolock);
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}
void image_undo_end_locks(void)
{
BLI_spin_end(&undolock);
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}
/* UNDO */
typedef enum {
COPY = 0,
RESTORE = 1,
RESTORE_COPY = 2,
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} CopyMode;
static void undo_copy_tile(UndoImageTile *tile, ImBuf *tmpibuf, ImBuf *ibuf, CopyMode mode)
{
if (mode == COPY) {
/* copy or swap contents of tile->rect and region in ibuf->rect */
IMB_rectcpy(tmpibuf,
ibuf,
0,
0,
tile->x * IMAPAINT_TILE_SIZE,
tile->y * IMAPAINT_TILE_SIZE,
IMAPAINT_TILE_SIZE,
IMAPAINT_TILE_SIZE);
if (ibuf->rect_float) {
SWAP(float *, tmpibuf->rect_float, tile->rect.fp);
}
else {
SWAP(unsigned int *, tmpibuf->rect, tile->rect.uint);
}
}
else {
if (mode == RESTORE_COPY) {
IMB_rectcpy(tmpibuf,
ibuf,
0,
0,
tile->x * IMAPAINT_TILE_SIZE,
tile->y * IMAPAINT_TILE_SIZE,
IMAPAINT_TILE_SIZE,
IMAPAINT_TILE_SIZE);
}
/* swap to the tmpbuf for easy copying */
if (ibuf->rect_float) {
SWAP(float *, tmpibuf->rect_float, tile->rect.fp);
}
else {
SWAP(unsigned int *, tmpibuf->rect, tile->rect.uint);
}
IMB_rectcpy(ibuf,
tmpibuf,
tile->x * IMAPAINT_TILE_SIZE,
tile->y * IMAPAINT_TILE_SIZE,
0,
0,
IMAPAINT_TILE_SIZE,
IMAPAINT_TILE_SIZE);
if (mode == RESTORE) {
if (ibuf->rect_float) {
SWAP(float *, tmpibuf->rect_float, tile->rect.fp);
}
else {
SWAP(unsigned int *, tmpibuf->rect, tile->rect.uint);
}
}
}
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}
void *image_undo_find_tile(ListBase *undo_tiles,
Image *ima,
ImBuf *ibuf,
int x_tile,
int y_tile,
unsigned short **mask,
bool validate)
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{
UndoImageTile *tile;
short use_float = ibuf->rect_float ? 1 : 0;
for (tile = undo_tiles->first; tile; tile = tile->next) {
if (tile->x == x_tile && tile->y == y_tile && ima->gen_type == tile->gen_type &&
ima->source == tile->source) {
if (tile->use_float == use_float) {
if (STREQ(tile->ibufname, ibuf->name)) {
if (mask) {
/* allocate mask if requested */
if (!tile->mask) {
tile->mask = MEM_callocN(sizeof(unsigned short) * IMAPAINT_TILE_SIZE *
IMAPAINT_TILE_SIZE,
"UndoImageTile.mask");
}
*mask = tile->mask;
}
if (validate) {
tile->valid = true;
}
return tile->rect.pt;
}
}
}
}
return NULL;
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}
void *image_undo_push_tile(ListBase *undo_tiles,
Image *ima,
ImBuf *ibuf,
ImBuf **tmpibuf,
int x_tile,
int y_tile,
unsigned short **mask,
bool **valid,
bool proj,
bool find_prev)
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{
UndoImageTile *tile;
int allocsize;
short use_float = ibuf->rect_float ? 1 : 0;
void *data;
/* check if tile is already pushed */
/* in projective painting we keep accounting of tiles, so if we need one pushed, just push! */
if (find_prev) {
data = image_undo_find_tile(undo_tiles, ima, ibuf, x_tile, y_tile, mask, true);
if (data) {
return data;
}
}
if (*tmpibuf == NULL) {
*tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat | IB_rect);
}
tile = MEM_callocN(sizeof(UndoImageTile), "UndoImageTile");
tile->x = x_tile;
tile->y = y_tile;
/* add mask explicitly here */
if (mask) {
*mask = tile->mask = MEM_callocN(
sizeof(unsigned short) * IMAPAINT_TILE_SIZE * IMAPAINT_TILE_SIZE, "UndoImageTile.mask");
}
allocsize = IMAPAINT_TILE_SIZE * IMAPAINT_TILE_SIZE * 4;
allocsize *= (ibuf->rect_float) ? sizeof(float) : sizeof(char);
tile->rect.pt = MEM_mapallocN(allocsize, "UndeImageTile.rect");
BLI_strncpy(tile->ibufname, ibuf->name, sizeof(tile->ibufname));
tile->gen_type = ima->gen_type;
tile->source = ima->source;
tile->use_float = use_float;
tile->valid = true;
tile->ima = ima;
if (valid) {
*valid = &tile->valid;
}
undo_copy_tile(tile, *tmpibuf, ibuf, COPY);
if (proj) {
BLI_spin_lock(&undolock);
}
BLI_addtail(undo_tiles, tile);
if (proj) {
BLI_spin_unlock(&undolock);
}
return tile->rect.pt;
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}
void image_undo_remove_masks(void)
{
ListBase *undo_tiles = ED_image_undo_get_tiles();
UndoImageTile *tile;
for (tile = undo_tiles->first; tile; tile = tile->next) {
if (tile->mask) {
MEM_freeN(tile->mask);
tile->mask = NULL;
}
}
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}
static void image_undo_restore_runtime(ListBase *lb)
{
ImBuf *ibuf, *tmpibuf;
UndoImageTile *tile;
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tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat | IB_rect);
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for (tile = lb->first; tile; tile = tile->next) {
Image *ima = tile->ima;
ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
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undo_copy_tile(tile, tmpibuf, ibuf, RESTORE);
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GPU_free_image(ima); /* force OpenGL reload (maybe partial update will operate better?) */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
}
if (ibuf->mipmap[0]) {
ibuf->userflags |= IB_MIPMAP_INVALID; /* force mipmap recreatiom */
}
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
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BKE_image_release_ibuf(ima, ibuf, NULL);
}
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IMB_freeImBuf(tmpibuf);
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}
static void image_undo_restore_list(ListBase *lb, struct UndoIDPtrMap *id_map)
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{
ImBuf *tmpibuf = IMB_allocImBuf(
IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat | IB_rect);
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/* Store last found image. */
ID *image_prev[2] = {NULL};
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for (UndoImageTile *tile = lb->first; tile; tile = tile->next) {
short use_float;
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Image *ima = (Image *)BKE_undosys_ID_map_lookup_with_prev(id_map, &tile->ima->id, image_prev);
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ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
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if (ima && ibuf && !STREQ(tile->ibufname, ibuf->name)) {
/* current ImBuf filename was changed, probably current frame
* was changed when painting on image sequence, rather than storing
* full image user (which isn't so obvious, btw) try to find ImBuf with
* matched file name in list of already loaded images */
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BKE_image_release_ibuf(ima, ibuf, NULL);
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ibuf = BKE_image_get_ibuf_with_name(ima, tile->ibufname);
}
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if (!ima || !ibuf || !(ibuf->rect || ibuf->rect_float)) {
BKE_image_release_ibuf(ima, ibuf, NULL);
continue;
}
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if (ima->gen_type != tile->gen_type || ima->source != tile->source) {
BKE_image_release_ibuf(ima, ibuf, NULL);
continue;
}
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use_float = ibuf->rect_float ? 1 : 0;
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if (use_float != tile->use_float) {
BKE_image_release_ibuf(ima, ibuf, NULL);
continue;
}
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undo_copy_tile(tile, tmpibuf, ibuf, RESTORE_COPY);
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BKE_image_mark_dirty(ima, ibuf);
GPU_free_image(ima); /* force OpenGL reload */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
}
if (ibuf->mipmap[0]) {
ibuf->userflags |= IB_MIPMAP_INVALID; /* force mipmap recreatiom */
}
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
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DEG_id_tag_update(&ima->id, 0);
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BKE_image_release_ibuf(ima, ibuf, NULL);
}
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IMB_freeImBuf(tmpibuf);
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}
static void image_undo_free_list(ListBase *lb)
{
for (UndoImageTile *tile = lb->first, *tile_next; tile; tile = tile_next) {
tile_next = tile->next;
MEM_freeN(tile->rect.pt);
MEM_freeN(tile);
}
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}
static void image_undo_invalidate(void)
{
UndoImageTile *tile;
ListBase *lb = ED_image_undo_get_tiles();
for (tile = lb->first; tile; tile = tile->next) {
tile->valid = false;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Implements ED Undo System
* \{ */
typedef struct ImageUndoStep {
UndoStep step;
ListBase tiles;
bool is_encode_init;
ePaintMode paint_mode;
/* Use for all ID lookups (can be NULL). */
struct UndoIDPtrMap *id_map;
} ImageUndoStep;
static void image_undosys_step_encode_store_ids(ImageUndoStep *us)
{
us->id_map = BKE_undosys_ID_map_create();
ID *image_prev = NULL;
for (UndoImageTile *tile = us->tiles.first; tile; tile = tile->next) {
BKE_undosys_ID_map_add_with_prev(us->id_map, &tile->ima->id, &image_prev);
}
}
/* Restore at runtime. */
#if 0
static void paint_undosys_step_decode_restore_ids(ImageUndoStep *us)
{
ID *image_prev[2] = {NULL};
for (UndoImageTile *tile = us->tiles.first; tile; tile = tile->next) {
tile->ima = (Image *)BKE_undosys_ID_map_lookup_with_prev(
us->id_map, &tile->ima->id, image_prev);
}
}
#endif
static bool image_undosys_poll(bContext *C)
{
Object *obact = CTX_data_active_object(C);
ScrArea *sa = CTX_wm_area(C);
if (sa && (sa->spacetype == SPACE_IMAGE)) {
SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
return true;
}
}
else {
if (obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) {
return true;
}
}
return false;
}
static void image_undosys_step_encode_init(struct bContext *UNUSED(C), UndoStep *us_p)
{
ImageUndoStep *us = (ImageUndoStep *)us_p;
/* dummy, memory is cleared anyway. */
us->is_encode_init = true;
BLI_listbase_clear(&us->tiles);
}
static bool image_undosys_step_encode(struct bContext *C,
struct Main *UNUSED(bmain),
UndoStep *us_p)
{
/* dummy, encoding is done along the way by adding tiles
* to the current 'ImageUndoStep' added by encode_init. */
ImageUndoStep *us = (ImageUndoStep *)us_p;
BLI_assert(us->step.data_size == 0);
int allocsize = IMAPAINT_TILE_SIZE * IMAPAINT_TILE_SIZE * 4;
if (us->is_encode_init) {
/* first dispose of invalid tiles (may happen due to drag dot for instance) */
for (UndoImageTile *tile = us->tiles.first; tile;) {
if (!tile->valid) {
UndoImageTile *tmp_tile = tile->next;
MEM_freeN(tile->rect.pt);
BLI_freelinkN(&us->tiles, tile);
tile = tmp_tile;
}
else {
us->step.data_size += allocsize * ((tile->use_float) ? sizeof(float) : sizeof(char));
tile = tile->next;
}
}
}
else {
/* Happens when switching modes. */
ePaintMode paint_mode = BKE_paintmode_get_active_from_context(C);
BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D));
us->paint_mode = paint_mode;
}
image_undosys_step_encode_store_ids(us);
us_p->is_applied = true;
return true;
}
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static void image_undosys_step_decode_undo_impl(ImageUndoStep *us)
{
BLI_assert(us->step.is_applied == true);
image_undo_restore_list(&us->tiles, us->id_map);
us->step.is_applied = false;
}
static void image_undosys_step_decode_redo_impl(ImageUndoStep *us)
{
BLI_assert(us->step.is_applied == false);
image_undo_restore_list(&us->tiles, us->id_map);
us->step.is_applied = true;
}
static void image_undosys_step_decode_undo(ImageUndoStep *us)
{
ImageUndoStep *us_iter = us;
while (us_iter->step.next && (us_iter->step.next->type == us_iter->step.type)) {
if (us_iter->step.next->is_applied == false) {
break;
}
us_iter = (ImageUndoStep *)us_iter->step.next;
}
while (us_iter != us) {
image_undosys_step_decode_undo_impl(us_iter);
us_iter = (ImageUndoStep *)us_iter->step.prev;
}
}
static void image_undosys_step_decode_redo(ImageUndoStep *us)
{
ImageUndoStep *us_iter = us;
while (us_iter->step.prev && (us_iter->step.prev->type == us_iter->step.type)) {
if (us_iter->step.prev->is_applied == true) {
break;
}
us_iter = (ImageUndoStep *)us_iter->step.prev;
}
while (us_iter && (us_iter->step.is_applied == false)) {
image_undosys_step_decode_redo_impl(us_iter);
if (us_iter == us) {
break;
}
us_iter = (ImageUndoStep *)us_iter->step.next;
}
}
static void image_undosys_step_decode(
struct bContext *C, struct Main *bmain, UndoStep *us_p, int dir, bool UNUSED(is_final))
{
ImageUndoStep *us = (ImageUndoStep *)us_p;
#if 0
paint_undosys_step_decode_restore_ids(us);
#endif
if (dir < 0) {
image_undosys_step_decode_undo(us);
}
else {
image_undosys_step_decode_redo(us);
}
if (us->paint_mode == PAINT_MODE_TEXTURE_3D) {
ED_object_mode_set(C, OB_MODE_TEXTURE_PAINT);
}
/* Refresh texture slots. */
ED_editors_init_for_undo(bmain);
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}
static void image_undosys_step_free(UndoStep *us_p)
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{
ImageUndoStep *us = (ImageUndoStep *)us_p;
image_undo_free_list(&us->tiles);
BKE_undosys_ID_map_destroy(us->id_map);
}
static void image_undosys_foreach_ID_ref(UndoStep *us_p,
UndoTypeForEachIDRefFn foreach_ID_ref_fn,
void *user_data)
{
ImageUndoStep *us = (ImageUndoStep *)us_p;
if (us->id_map != NULL) {
BKE_undosys_ID_map_foreach_ID_ref(us->id_map, foreach_ID_ref_fn, user_data);
}
}
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/* Export for ED_undo_sys. */
void ED_image_undosys_type(UndoType *ut)
{
ut->name = "Image";
ut->poll = image_undosys_poll;
ut->step_encode_init = image_undosys_step_encode_init;
ut->step_encode = image_undosys_step_encode;
ut->step_decode = image_undosys_step_decode;
ut->step_free = image_undosys_step_free;
ut->step_foreach_ID_ref = image_undosys_foreach_ID_ref;
ut->use_context = true;
ut->step_size = sizeof(ImageUndoStep);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Utilities
* \{ */
ListBase *ED_image_undosys_step_get_tiles(UndoStep *us_p)
{
ImageUndoStep *us = (ImageUndoStep *)us_p;
return &us->tiles;
}
ListBase *ED_image_undo_get_tiles(void)
{
UndoStack *ustack = ED_undo_stack_get();
UndoStep *us_prev = ustack->step_init;
UndoStep *us_p = BKE_undosys_stack_init_or_active_with_type(ustack, BKE_UNDOSYS_TYPE_IMAGE);
ImageUndoStep *us = (ImageUndoStep *)us_p;
/* We should always have an undo push started when accessing tiles,
* not doing this means we won't have paint_mode correctly set. */
BLI_assert(us_p == us_prev);
if (us_p != us_prev) {
/* Fallback value until we can be sure this never happens. */
us->paint_mode = PAINT_MODE_TEXTURE_2D;
}
return ED_image_undosys_step_get_tiles(us_p);
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}
/* restore painting image to previous state. Used for anchored and drag-dot style brushes*/
void ED_image_undo_restore(UndoStep *us)
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{
ListBase *lb = ED_image_undosys_step_get_tiles(us);
image_undo_restore_runtime(lb);
image_undo_invalidate();
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}
void ED_image_undo_push_begin(const char *name, int paint_mode)
{
UndoStack *ustack = ED_undo_stack_get();
bContext *C = NULL; /* special case, we never read from this. */
UndoStep *us_p = BKE_undosys_step_push_init_with_type(ustack, C, name, BKE_UNDOSYS_TYPE_IMAGE);
ImageUndoStep *us = (ImageUndoStep *)us_p;
BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D));
us->paint_mode = paint_mode;
}
void ED_image_undo_push_end(void)
{
UndoStack *ustack = ED_undo_stack_get();
BKE_undosys_step_push(ustack, NULL, NULL);
}
/** \} */