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/*
* Copyright 2011-2014 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_LOGGING_H__
#define __UTIL_LOGGING_H__
#if defined(WITH_CYCLES_LOGGING) && !defined(__KERNEL_GPU__)
# include <glog/logging.h>
#else
# include <iostream>
#endif
CCL_NAMESPACE_BEGIN
#if !defined(WITH_CYCLES_LOGGING) || defined(__KERNEL_GPU__)
class StubStream : public std::ostream {
public:
StubStream() : std::ostream(NULL) { }
};
class LogMessageVoidify {
LogMessageVoidify() { }
void operator&(::std::ostream&) { }
# define LOG_SUPPRESS() (true) ? (void) 0 : LogMessageVoidify() & StubStream()
# define LOG(severity) LOG_SUPPRESS()
# define VLOG(severity) LOG_SUPPRESS()
struct float3;
void util_logging_init(const char *argv0);
void util_logging_start(void);
void util_logging_verbosity_set(int verbosity);
std::ostream& operator <<(std::ostream &os,
const float3 &value);
CCL_NAMESPACE_END
#endif /* __UTIL_LOGGING_H__ */