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blender-archive/source/blender/editors/object/object_remesh.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 by Blender Foundation
* All rights reserved.
*/
/** \file
* \ingroup edobj
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <float.h>
#include <ctype.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_mesh_types.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_customdata.h"
#include "BKE_mesh_remesh_voxel.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_undo.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "WM_message.h"
#include "WM_toolsystem.h"
#include "object_intern.h" // own include
static bool object_remesh_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (BKE_object_is_in_editmode(ob)) {
CTX_wm_operator_poll_msg_set(C, "The voxel remesher cannot run from edit mode.");
return false;
}
if (ob->mode == OB_MODE_SCULPT && ob->sculpt->bm) {
CTX_wm_operator_poll_msg_set(C, "The voxel remesher cannot run with dyntopo activated.");
}
return ED_operator_object_active_editable_mesh(C);
}
static int voxel_remesh_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
Main *bmain = CTX_data_main(C);
Mesh *mesh = ob->data;
Mesh *new_mesh;
if (mesh->remesh_voxel_size <= 0.0f) {
BKE_report(op->reports, RPT_ERROR, "Voxel remesher cannot run with a voxel size of 0.0.");
return OPERATOR_CANCELLED;
}
if (ob->mode == OB_MODE_SCULPT) {
ED_sculpt_undo_geometry_begin(ob);
}
new_mesh = BKE_mesh_remesh_voxel_to_mesh_nomain(mesh, mesh->remesh_voxel_size);
if (!new_mesh) {
return OPERATOR_CANCELLED;
}
2019-08-16 12:44:06 +02:00
Mesh *obj_mesh_copy = NULL;
if (mesh->flag & ME_REMESH_REPROJECT_PAINT_MASK) {
obj_mesh_copy = BKE_mesh_new_nomain_from_template(mesh, mesh->totvert, 0, 0, 0, 0);
CustomData_copy(
&mesh->vdata, &obj_mesh_copy->vdata, CD_MASK_MESH.vmask, CD_DUPLICATE, mesh->totvert);
for (int i = 0; i < mesh->totvert; i++) {
copy_v3_v3(obj_mesh_copy->mvert[i].co, mesh->mvert[i].co);
}
}
BKE_mesh_nomain_to_mesh(new_mesh, mesh, ob, &CD_MASK_MESH, true);
if (mesh->flag & ME_REMESH_REPROJECT_PAINT_MASK) {
BKE_remesh_reproject_paint_mask(mesh, obj_mesh_copy);
BKE_mesh_free(obj_mesh_copy);
}
if (mesh->flag & ME_REMESH_SMOOTH_NORMALS) {
BKE_mesh_smooth_flag_set(ob->data, true);
}
if (ob->mode == OB_MODE_SCULPT) {
ED_sculpt_undo_geometry_end(ob);
}
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
return OPERATOR_FINISHED;
}
void OBJECT_OT_voxel_remesh(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Voxel Remesh";
ot->description =
"Calculates a new manifold mesh based on the volume of the current mesh. All data layers "
"will be lost";
ot->idname = "OBJECT_OT_voxel_remesh";
/* api callbacks */
ot->poll = object_remesh_poll;
ot->exec = voxel_remesh_exec;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}