[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.

[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them

That was about it.

There are a few things that needs double checking:

* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
This commit is contained in:
Nathan Letwory
2004-03-22 22:02:18 +00:00
parent 5b90aafbd6
commit 00291b5cf4
133 changed files with 9550 additions and 1534 deletions

View File

@@ -1,3 +1,4 @@
import sys
Import ('user_options_dict')
Import ('library_env')
@@ -15,6 +16,9 @@ phy_sumo_env.Append (CPPPATH = ['.',
'#/intern/moto/include'
])
phy_sumo_env.Append (CPPPATH = user_options_dict['solid_include'])
phy_sumo_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])
if sys.platform=='win32':
phy_sumo_env.Append (CXXFLAGS = ['/GR'])
phy_sumo_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Sumo', source=source_files)