From 003b8ae2ef98bed5a8699508a8de78f2b50ee75e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 20 Feb 2006 10:31:24 +0000 Subject: [PATCH] Another fix for a silly bug --- release/scripts/mesh_tri2quad.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/release/scripts/mesh_tri2quad.py b/release/scripts/mesh_tri2quad.py index df9464bdec5..e8f5d3a2583 100644 --- a/release/scripts/mesh_tri2quad.py +++ b/release/scripts/mesh_tri2quad.py @@ -284,7 +284,6 @@ def compareFaceCol(f1, f2): return True - def tri2quad(mesh, limit, selectedFacesOnly, respectUVs, respectVCols): print '\nStarting tri2quad for mesh: %s' % mesh.name print '\t...finding pairs' @@ -444,14 +443,15 @@ def main(): ('VCol Delimit', respectVCols, 'Only join pairs that have matching Vert Colors on the joining edge.'),\ ('Limit: ', limit, 1, 100, 'A higher value will join more tris to quads, even if the quads are not perfect.'),\ ] + + if not Draw.PupBlock('Tri2Quad for %i mesh object(s)' % len(meshDict), pup_block): + return + selectedFacesOnly = selectedFacesOnly.val respectUVs = respectUVs.val respectVCols = respectVCols.val limit = limit.val - if not Draw.PupBlock('Tri2Quad for %i mesh object(s)' % len(meshDict), pup_block): - return - # We now know we can execute is_editmode = Window.EditMode() if is_editmode: Window.EditMode(0)