Dof Object - set the depth of field to an object - set in the camera edit panel but the distance is calculated on the camera object only so linked cameras work.
Alt+Period - sets active pivot some tooltips didnt make much sense, edited a few.
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@@ -2475,7 +2475,9 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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case PERIODKEY:
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if(G.qual==LR_CTRLKEY) {
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G.vd->around= V3D_LOCAL;
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} else if(G.qual==0) {
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} else if(G.qual==LR_ALTKEY) {
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G.vd->around= V3D_ACTIVE;
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} else if(G.qual==0) {
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G.vd->around= V3D_CURSOR;
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}
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handle_view3d_around();
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