From 061cdee6dc1dbd516adeb6daf133ee6fdb3f4ff9 Mon Sep 17 00:00:00 2001 From: Lukas Toenne Date: Mon, 18 Mar 2013 17:24:16 +0000 Subject: [PATCH] Fix for stupid MSVC compiler, float array cast not supported. --- source/blender/nodes/intern/node_socket.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.c index 68ae8fa87b3..a67fa4a0fd5 100644 --- a/source/blender/nodes/intern/node_socket.c +++ b/source/blender/nodes/intern/node_socket.c @@ -231,9 +231,10 @@ void node_socket_init_default_value(bNodeSocket *sock) break; } case SOCK_VECTOR: { + static float default_value[] = { 0.0f, 0.0f, 0.0f }; bNodeSocketValueVector *dval = MEM_callocN(sizeof(bNodeSocketValueVector), "node socket value vector"); dval->subtype = subtype; - copy_v3_v3(dval->value, (float[]){0.0f, 0.0f, 0.0f}); + copy_v3_v3(dval->value, default_value); dval->min = -FLT_MAX; dval->max = FLT_MAX; @@ -241,8 +242,9 @@ void node_socket_init_default_value(bNodeSocket *sock) break; } case SOCK_RGBA: { + static float default_value[] = { 0.0f, 0.0f, 0.0f, 1.0f }; bNodeSocketValueRGBA *dval = MEM_callocN(sizeof(bNodeSocketValueRGBA), "node socket value color"); - copy_v4_v4(dval->value, (float[]){0.0f, 0.0f, 0.0f, 1.0f}); + copy_v4_v4(dval->value, default_value); sock->default_value = dval; break;