Fix Python warnings in node editor after revert of datablock changes

Revert was done in 2771dfd, ref T84669
This commit is contained in:
2021-01-13 18:04:23 +01:00
parent 09fe0e8aa9
commit 08ee5573a9
2 changed files with 4 additions and 4 deletions

View File

@@ -93,10 +93,10 @@ class NODE_HT_header(Header):
# Show material.new when no active ID/slot exists
if not id_from and ob_type in types_that_support_material:
row.template_ID(ob, "active_material", new="material.new", duplicate="material.duplicate")
row.template_ID(ob, "active_material", new="material.new")
# Material ID, but not for Lights
if id_from and ob_type != 'LIGHT':
row.template_ID(id_from, "active_material", new="material.new", duplicate="material.duplicate")
row.template_ID(id_from, "active_material", new="material.new")
if snode.shader_type == 'WORLD':
NODE_MT_editor_menus.draw_collapsible(context, layout)
@@ -109,7 +109,7 @@ class NODE_HT_header(Header):
row = layout.row()
row.enabled = not snode.pin
row.template_ID(scene, "world", new="world.new", duplicate="world.duplicate")
row.template_ID(scene, "world", new="world.new")
if snode.shader_type == 'LINESTYLE':
view_layer = context.view_layer