Fix T73127 EEVEE: Reflection plane not visible in lookdev without scene world

This commit is contained in:
2020-02-05 19:32:16 +01:00
parent 77394ef1db
commit 092deb88b0

View File

@@ -382,70 +382,74 @@ void EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedat
} }
} }
if (DRW_state_draw_support() && !LOOK_DEV_STUDIO_LIGHT_ENABLED(draw_ctx->v3d)) { if (DRW_state_draw_support()) {
DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL |
DRW_STATE_CULL_BACK; DRW_STATE_CULL_BACK;
DRW_PASS_CREATE(psl->probe_display, state); DRW_PASS_CREATE(psl->probe_display, state);
/* Cube Display */ if (!LOOK_DEV_STUDIO_LIGHT_ENABLED(draw_ctx->v3d)) {
if (scene_eval->eevee.flag & SCE_EEVEE_SHOW_CUBEMAPS && lcache->cube_len > 1) { /* Cube Display */
int cube_len = lcache->cube_len - 1; /* don't count the world. */ if (scene_eval->eevee.flag & SCE_EEVEE_SHOW_CUBEMAPS && lcache->cube_len > 1) {
DRWShadingGroup *grp = DRW_shgroup_create(EEVEE_shaders_probe_cube_display_sh_get(), int cube_len = lcache->cube_len - 1; /* don't count the world. */
psl->probe_display); DRWShadingGroup *grp = DRW_shgroup_create(EEVEE_shaders_probe_cube_display_sh_get(),
psl->probe_display);
DRW_shgroup_uniform_texture_ref(grp, "probeCubes", &lcache->cube_tx.tex); DRW_shgroup_uniform_texture_ref(grp, "probeCubes", &lcache->cube_tx.tex);
DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo); DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo);
DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
DRW_shgroup_uniform_vec3(grp, "screen_vecs[0]", DRW_viewport_screenvecs_get(), 2); DRW_shgroup_uniform_vec3(grp, "screen_vecs[0]", DRW_viewport_screenvecs_get(), 2);
DRW_shgroup_uniform_float_copy(
grp, "sphere_size", scene_eval->eevee.gi_cubemap_draw_size * 0.5f);
/* TODO (fclem) get rid of those UBO. */
DRW_shgroup_uniform_block(grp, "planar_block", sldata->planar_ubo);
DRW_shgroup_uniform_block(grp, "grid_block", sldata->grid_ubo);
DRW_shgroup_call_procedural_triangles(grp, NULL, cube_len * 2);
}
/* Grid Display */
if (scene_eval->eevee.flag & SCE_EEVEE_SHOW_IRRADIANCE) {
EEVEE_LightGrid *egrid = lcache->grid_data + 1;
for (int p = 1; p < lcache->grid_len; p++, egrid++) {
DRWShadingGroup *shgrp = DRW_shgroup_create(EEVEE_shaders_probe_grid_display_sh_get(),
psl->probe_display);
DRW_shgroup_uniform_int(shgrp, "offset", &egrid->offset, 1);
DRW_shgroup_uniform_ivec3(shgrp, "grid_resolution", egrid->resolution, 1);
DRW_shgroup_uniform_vec3(shgrp, "corner", egrid->corner, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_x", egrid->increment_x, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_y", egrid->increment_y, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_z", egrid->increment_z, 1);
DRW_shgroup_uniform_vec3(shgrp, "screen_vecs[0]", DRW_viewport_screenvecs_get(), 2);
DRW_shgroup_uniform_texture_ref(shgrp, "irradianceGrid", &lcache->grid_tx.tex);
DRW_shgroup_uniform_float_copy( DRW_shgroup_uniform_float_copy(
shgrp, "sphere_size", scene_eval->eevee.gi_irradiance_draw_size * 0.5f); grp, "sphere_size", scene_eval->eevee.gi_cubemap_draw_size * 0.5f);
/* TODO (fclem) get rid of those UBO. */ /* TODO (fclem) get rid of those UBO. */
DRW_shgroup_uniform_block(shgrp, "probe_block", sldata->probe_ubo); DRW_shgroup_uniform_block(grp, "planar_block", sldata->planar_ubo);
DRW_shgroup_uniform_block(shgrp, "planar_block", sldata->planar_ubo); DRW_shgroup_uniform_block(grp, "grid_block", sldata->grid_ubo);
DRW_shgroup_uniform_block(shgrp, "grid_block", sldata->grid_ubo);
DRW_shgroup_uniform_block(shgrp, "common_block", sldata->common_ubo); DRW_shgroup_call_procedural_triangles(grp, NULL, cube_len * 2);
int tri_count = egrid->resolution[0] * egrid->resolution[1] * egrid->resolution[2] * 2; }
DRW_shgroup_call_procedural_triangles(shgrp, NULL, tri_count);
/* Grid Display */
if (scene_eval->eevee.flag & SCE_EEVEE_SHOW_IRRADIANCE) {
EEVEE_LightGrid *egrid = lcache->grid_data + 1;
for (int p = 1; p < lcache->grid_len; p++, egrid++) {
DRWShadingGroup *shgrp = DRW_shgroup_create(EEVEE_shaders_probe_grid_display_sh_get(),
psl->probe_display);
DRW_shgroup_uniform_int(shgrp, "offset", &egrid->offset, 1);
DRW_shgroup_uniform_ivec3(shgrp, "grid_resolution", egrid->resolution, 1);
DRW_shgroup_uniform_vec3(shgrp, "corner", egrid->corner, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_x", egrid->increment_x, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_y", egrid->increment_y, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_z", egrid->increment_z, 1);
DRW_shgroup_uniform_vec3(shgrp, "screen_vecs[0]", DRW_viewport_screenvecs_get(), 2);
DRW_shgroup_uniform_texture_ref(shgrp, "irradianceGrid", &lcache->grid_tx.tex);
DRW_shgroup_uniform_float_copy(
shgrp, "sphere_size", scene_eval->eevee.gi_irradiance_draw_size * 0.5f);
/* TODO (fclem) get rid of those UBO. */
DRW_shgroup_uniform_block(shgrp, "probe_block", sldata->probe_ubo);
DRW_shgroup_uniform_block(shgrp, "planar_block", sldata->planar_ubo);
DRW_shgroup_uniform_block(shgrp, "grid_block", sldata->grid_ubo);
DRW_shgroup_uniform_block(shgrp, "common_block", sldata->common_ubo);
int tri_count = egrid->resolution[0] * egrid->resolution[1] * egrid->resolution[2] * 2;
DRW_shgroup_call_procedural_triangles(shgrp, NULL, tri_count);
}
} }
} }
/* Planar Display */ /* Planar Display */
DRW_shgroup_instance_format(e_data.format_probe_display_planar, {
{ DRW_shgroup_instance_format(e_data.format_probe_display_planar,
{"probe_id", DRW_ATTR_INT, 1}, {
{"probe_mat", DRW_ATTR_FLOAT, 16}, {"probe_id", DRW_ATTR_INT, 1},
}); {"probe_mat", DRW_ATTR_FLOAT, 16},
});
DRWShadingGroup *grp = DRW_shgroup_create(EEVEE_shaders_probe_planar_display_sh_get(), DRWShadingGroup *grp = DRW_shgroup_create(EEVEE_shaders_probe_planar_display_sh_get(),
psl->probe_display); psl->probe_display);
DRW_shgroup_uniform_texture_ref(grp, "probePlanars", &txl->planar_pool); DRW_shgroup_uniform_texture_ref(grp, "probePlanars", &txl->planar_pool);
stl->g_data->planar_display_shgrp = DRW_shgroup_call_buffer_instance( stl->g_data->planar_display_shgrp = DRW_shgroup_call_buffer_instance(
grp, e_data.format_probe_display_planar, DRW_cache_quad_get()); grp, e_data.format_probe_display_planar, DRW_cache_quad_get());
}
} }
else { else {
stl->g_data->planar_display_shgrp = NULL; stl->g_data->planar_display_shgrp = NULL;