diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c index a520ccc84c4..05412d88862 100644 --- a/source/blender/src/buttons_object.c +++ b/source/blender/src/buttons_object.c @@ -1977,7 +1977,7 @@ static void object_panel_particles(Object *ob) uiDefBut(block, LABEL, 0, "Emit:", 0,150,75,20, NULL, 0.0, 0, 0, 0, ""); uiBlockBeginAlign(block); - uiDefButI(block, NUM, B_CALCEFFECT, "Num:", 0,130,150,20, &paf->totpart, 1.0, 100000.0, 0, 0, "The total number of particles"); + uiDefButI(block, NUM, B_CALCEFFECT, "Amount:", 0,130,150,20, &paf->totpart, 1.0, 100000.0, 0, 0, "The total number of particles"); if(paf->flag & PAF_STATIC) { uiDefButS(block, NUM, REDRAWVIEW3D, "Step:", 0,110,150,20, &paf->staticstep, 1.0, 100.0, 10, 0, "For static duplicators, the Step value skips particles"); } diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c index c12d1c6962f..4d17416c8d4 100644 --- a/source/blender/src/buttons_scene.c +++ b/source/blender/src/buttons_scene.c @@ -1459,7 +1459,7 @@ void sound_panels() /* paranoia check */ sound = G.buts->lockpoin; - if( GS(sound->id.name)!=ID_SO) { + if(sound && GS(sound->id.name)!=ID_SO) { sound= NULL; G.buts->lockpoin= NULL; }