diff --git a/tests/python/render_layer/render_layer_common.py b/tests/python/render_layer/render_layer_common.py index 84691ff3b3f..1173c1e4f36 100644 --- a/tests/python/render_layer/render_layer_common.py +++ b/tests/python/render_layer/render_layer_common.py @@ -55,17 +55,9 @@ def get_layer(layer): name = layer.get(b'name') data['name'] = name + data['active_object'] = layer.get((b'basact', b'object', b'id', b'name'))[2:] data['engine'] = layer.get(b'engine') - # There is a bug in blender where basact->object is saved as DATA* - # introduced on rBe7fb013a60dd - - active_object = layer.get((b'basact', b'object', b'id', b'name')) - if active_object.startswith('DATA'): - data['active_object'] = "" - else: - data['active_object'] = active_object[2:] - objects = [] for link in linkdata_iter(layer, b'object_bases'): ob = link.get_pointer(b'object')