With the royal blessing of guitarGeek, I commit the sharp/flat mesh
editmode selection tools. The documentation can (currently) be found here: http://mediawiki.blender.org/index.php/Requests/SharpFlatSelect
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@@ -1245,6 +1245,11 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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edge_flip();
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else if (G.qual==0)
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addedgeface_mesh();
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else if ( G.qual ==
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(LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
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select_linked_flat_faces();
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}
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}
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else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) addsegment_nurb();
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}
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@@ -1632,7 +1637,9 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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initTransform(TFM_TOSPHERE, CTX_NONE);
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Transform();
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}
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if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
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if(G.obedit->type==OB_MESH) select_sharp_edges();
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}
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}
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else if(G.qual==LR_ALTKEY) {
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if(G.f & G_WEIGHTPAINT)
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