Modified interface texture font support, which should work nicely with the freshly added bFTGL library.
Also removed some redundant #include's on some files.
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@@ -71,7 +71,6 @@ struct _LANGMenuEntry {
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static LANGMenuEntry *langmenu= 0;
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static int tot_lang = 0;
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float lang_texsize = 1.0;
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#endif // INTERNATIONAL
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@@ -82,6 +81,13 @@ void BIF_RasterPos(float x, float y)
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#endif // INTERNATIONAL
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}
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void BIF_SetScale(float aspect)
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{
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#ifdef INTERNATIONAL
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FTF_SetScale(aspect);
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#endif // INTERNATIONAL
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}
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void refresh_interface_font(void)
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{
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#ifdef INTERNATIONAL
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