diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c index d8ed41c4d55..3b2950891f7 100644 --- a/source/blender/blenloader/intern/versioning_280.c +++ b/source/blender/blenloader/intern/versioning_280.c @@ -2741,5 +2741,12 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) } } } + + /* Fix anamorphic bokeh eevee rna limits.*/ + for (Camera *ca = bmain->camera.first; ca; ca = ca->id.next) { + if (ca->gpu_dof.ratio < 0.01f) { + ca->gpu_dof.ratio = 0.01f; + } + } } } diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index ee306558a68..85c2612ea85 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -4112,7 +4112,7 @@ static void rna_def_gpu_dof_fx(BlenderRNA *brna) prop = RNA_def_property(srna, "ratio", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Ratio", "Distortion to simulate anamorphic lens bokeh"); RNA_def_property_float_default(prop, 1.0f); - RNA_def_property_range(prop, 0.0000001f, FLT_MAX); + RNA_def_property_range(prop, 0.01f, FLT_MAX); RNA_def_property_ui_range(prop, 1.0f, 2.0f, 0.1, 3); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); }