Enable 'show physics visualization' in the Game Menu. Should help to locate problems with collision detection/physics (also useful when baking, and/or using the new rigidbody constraints).
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@@ -381,6 +381,9 @@ void space_set_commmandline_options(void) {
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|| (G.vd->drawtype == OB_SOLID) );
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SYS_WriteCommandLineInt(syshandle, "show_properties", a);
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}
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a= (G.fileflags & G_FILE_SHOW_PHYSICS);
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SYS_WriteCommandLineInt(syshandle, "show_physics", a);
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a= (G.fileflags & G_FILE_ENABLE_ALL_FRAMES);
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SYS_WriteCommandLineInt(syshandle, "fixedtime", a);
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