Remove workspace object mode, reverts changes w/ 2.8

This caused too many problems syncing object modes
with multiple objects/windows/workspaces, see: D3130 for details.
This commit is contained in:
2018-04-05 18:20:27 +02:00
parent 57329304b0
commit 1c24c04e60
176 changed files with 1373 additions and 2279 deletions

View File

@@ -58,8 +58,7 @@ class BONE_PT_transform(BoneButtonsPanel, Panel):
return True
ob = context.object
workspace = context.workspace
return ob and workspace.object_mode == 'POSE' and context.bone
return ob and ob.mode == 'POSE' and context.bone
def draw(self, context):
layout = self.layout
@@ -111,8 +110,7 @@ class BONE_PT_transform_locks(BoneButtonsPanel, Panel):
@classmethod
def poll(cls, context):
ob = context.object
workspace = context.workspace
return ob and workspace.object_mode == 'POSE' and context.bone
return ob and ob.mode == 'POSE' and context.bone
def draw(self, context):
layout = self.layout
@@ -313,8 +311,7 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel):
@classmethod
def poll(cls, context):
ob = context.object
workspace = context.workspace
return ob and workspace.object_mode == 'POSE' and context.bone
return ob and ob.mode == 'POSE' and context.bone
def draw(self, context):
layout = self.layout
@@ -442,8 +439,7 @@ class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, Panel):
@property
def _context_path(self):
obj = bpy.context.object
workspace = context.workspace
if obj and workspace.object_mode == 'POSE':
if obj and obj.mode == 'POSE':
return "active_pose_bone"
else:
return "active_bone"