Cleanup of blender/ module; Makefiles now compile this warning free.

Mostly was unused variables, unused functions, missing prototypes and
missing include files.
This commit is contained in:
2006-01-28 20:17:48 +00:00
parent 2fbef6f9c9
commit 240e25ab65
14 changed files with 26 additions and 19 deletions

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@@ -48,9 +48,9 @@ extern void mat3_to_vec_roll(float mat[][3], float *vec, float *roll);
//------------------------ERROR CODES---------------------------------
//This is here just to make me happy and to have more consistant error strings :)
static const char sEditBoneError[] = "EditBone - Error: ";
static const char sEditBoneBadArgs[] = "EditBone - Bad Arguments: ";
// static const char sEditBoneBadArgs[] = "EditBone - Bad Arguments: ";
static const char sBoneError[] = "Bone - Error: ";
static const char sBoneBadArgs[] = "Bone - Bad Arguments: ";
// static const char sBoneBadArgs[] = "Bone - Bad Arguments: ";
//----------------------(internal)
//gets the bone->roll (which is a localspace roll) and puts it in parentspace

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@@ -522,8 +522,8 @@ static PyObject *Material_getColorComponent( BPy_Material * self,
static PyObject *Material_getOopsLoc( BPy_Material * self );
static PyObject *Material_getOopsSel( BPy_Material * self );
static PyObject *Material_getUsers( BPy_Material * self );
static int Material_setSeptex( BPy_Material * self, PyObject * value );
static PyObject *Material_getSeptex( BPy_Material * self );
//static int Material_setSeptex( BPy_Material * self, PyObject * value );
//static PyObject *Material_getSeptex( BPy_Material * self );
/*****************************************************************************/
/* Python BPy_Material methods declarations: */

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@@ -65,6 +65,7 @@
#include "BKE_depsgraph.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "blendef.h"
#include "mydevice.h"

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@@ -72,11 +72,14 @@ struct rctf;
#include "BIF_drawscene.h"
#include "BIF_meshtools.h"
#include "BIF_editarmature.h"
#include "BIF_editaction.h"
#include "BIF_editnla.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BDR_editobject.h"
#include "BDR_editcurve.h"
#include "MEM_guardedalloc.h"

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@@ -57,11 +57,11 @@ extern void chan_calc_mat(bPoseChannel *chan);
//------------------------ERROR CODES---------------------------------
//This is here just to make me happy and to have more consistant error strings :)
static const char sPoseError[] = "Pose - Error: ";
static const char sPoseBadArgs[] = "Pose - Bad Arguments: ";
//static const char sPoseBadArgs[] = "Pose - Bad Arguments: ";
static const char sPoseBoneError[] = "PoseBone - Error: ";
static const char sPoseBoneBadArgs[] = "PoseBone - Bad Arguments: ";
//static const char sPoseBoneBadArgs[] = "PoseBone - Bad Arguments: ";
static const char sPoseBonesDictError[] = "PoseBone - Error: ";
static const char sPoseBonesDictBadArgs[] = "PoseBone - Bad Arguments: ";
//static const char sPoseBonesDictBadArgs[] = "PoseBone - Bad Arguments: ";
//################## PoseBonesDict_Type (internal) ########################
/*This is an internal psuedo-dictionary type that allows for manipulation