style cleanup: tabs & whitespace

This commit is contained in:
2012-11-03 15:35:03 +00:00
parent 060ea498b0
commit 25591e958d
32 changed files with 345 additions and 343 deletions

View File

@@ -61,9 +61,9 @@ extern "C" {
#endif
typedef struct {
int vertex_index[4];
int vertex_number;
int orig_face;
int vertex_index[4];
int vertex_number;
int orig_face;
} CSG_IFace;
/**
@@ -72,7 +72,7 @@ typedef struct {
*/
typedef struct {
float position[3];
float position[3];
} CSG_IVertex;
/**

View File

@@ -135,10 +135,10 @@ static bool Carve_checkEdgeFaceIntersections(carve::csg::Intersections &intersec
static inline bool Carve_facesAreCoplanar(const MeshSet<3>::face_t *a, const MeshSet<3>::face_t *b)
{
carve::geom3d::Ray temp;
// XXX: Find a better definition. This may be a source of problems
// if floating point inaccuracies cause an incorrect answer.
return !carve::geom3d::planeIntersection(a->plane, b->plane, temp);
carve::geom3d::Ray temp;
// XXX: Find a better definition. This may be a source of problems
// if floating point inaccuracies cause an incorrect answer.
return !carve::geom3d::planeIntersection(a->plane, b->plane, temp);
}
static bool Carve_checkMeshSetInterseciton_do(carve::csg::Intersections &intersections,

View File

@@ -110,7 +110,7 @@ void av_update_cur_dts(AVFormatContext *s, AVStream *ref_st, int64_t timestamp)
#endif
/* there are some version inbetween, which have avio_... functions but no
AVIO_FLAG_... */
* AVIO_FLAG_... */
#ifndef AVIO_FLAG_WRITE
#define AVIO_FLAG_WRITE URL_WRONLY
#endif

View File

@@ -95,7 +95,7 @@ wchar_t *alloc_utf16_from_8(const char *in8, size_t add);
wchar_t *in8str ## _16 = alloc_utf16_from_8((char *)in8str, 0)
#define UTF16_UN_ENCODE(in8str) \
free(in8str ## _16); } (void)0
free(in8str ## _16); } (void)0
#ifdef __cplusplus
}

View File

@@ -64,10 +64,10 @@ typedef enum {
} SubsurfFlags;
struct DerivedMesh *subsurf_make_derived_from_derived(
struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
float (*vertCos)[3],
SubsurfFlags flags);
struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
float (*vertCos)[3],
SubsurfFlags flags);
void subsurf_calculate_limit_positions(struct Mesh *me, float (*positions_r)[3]);

View File

@@ -2823,7 +2823,7 @@ PointCache *BKE_ptcache_copy_list(ListBase *ptcaches_new, ListBase *ptcaches_old
}
/* Disabled this code; this is being called on scene_update_tagged, and that in turn gets called on
every user action changing stuff, and then it runs a complete bake??? (ton) */
* every user action changing stuff, and then it runs a complete bake??? (ton) */
/* Baking */
void BKE_ptcache_quick_cache_all(Main *bmain, Scene *scene)

View File

@@ -157,14 +157,14 @@ int BLI_utf8_invalid_strip(char *str, int length)
* note: this looks to be at odd's with 'trailingBytesForUTF8',
* need to find out what gives here! - campbell */
static const size_t utf8_skip_data[256] = {
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 1, 1
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 1, 1
};
#define BLI_STR_UTF8_CPY(dst, src, maxncpy) \

View File

@@ -94,8 +94,8 @@ static void write_buffer_rect(rcti *rect, const bNodeTree *tree,
OutputSingleLayerOperation::OutputSingleLayerOperation(
const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings)
const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings)
{
this->m_rd = rd;
this->m_tree = tree;

View File

@@ -88,8 +88,8 @@ void free_gpcopybuf(void);
void copy_gpdata(void);
void paste_gpdata(void);
void snap_masklayer_frames(struct MaskLayer *masklay, short mode);
void mirror_masklayer_frames(struct MaskLayer *masklay, short mode);
void snap_masklayer_frames(struct MaskLayer *masklay, short mode);
void mirror_masklayer_frames(struct MaskLayer *masklay, short mode);
#endif
#endif /* __ED_MASK_H__ */

View File

@@ -74,7 +74,7 @@ if(WITH_INTERNATIONAL)
endif()
if(WITH_BULLET)
add_definitions(-DWITH_BULLET)
add_definitions(-DWITH_BULLET)
endif()
blender_add_lib(bf_editor_mesh "${SRC}" "${INC}" "${INC_SYS}")

View File

@@ -1393,10 +1393,10 @@ static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), Point
row = uiLayoutRow(layout, TRUE);
if(RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL)
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL)
uiItemR(row, ptr, "script", 0, "", ICON_NONE);
else
uiItemR(row, ptr, "filepath", 0,"", ICON_NONE);
uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
}

View File

@@ -2158,21 +2158,22 @@ static int node_shader_script_update_poll(bContext *C)
Text *text;
/* test if we have a render engine that supports shaders scripts */
if(!(type && type->update_script_node))
if (!(type && type->update_script_node))
return 0;
/* see if we have a shader script node in context */
node = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript).data;
if(node && node->type == SH_NODE_SCRIPT) {
if (node && node->type == SH_NODE_SCRIPT) {
NodeShaderScript *nss = node->storage;
if(node->id || nss->filepath[0])
if (node->id || nss->filepath[0]) {
return 1;
}
}
/* see if we have a text datablock in context */
text = CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data;
if(text)
if (text)
return 1;
/* we don't check if text datablock is actually in use, too slow for poll */
@@ -2186,8 +2187,8 @@ static void node_shader_script_update_text(void *data_, ID *UNUSED(id), bNodeTre
bNode *node;
/* update each script that is using this text datablock */
for (node=ntree->nodes.first; node; node=node->next) {
if (node->type == NODE_GROUP){
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_GROUP) {
node_shader_script_update_text(data_, NULL, (bNodeTree *)node->id);
}
else if (node->type == SH_NODE_SCRIPT && node->id == &data->text->id) {

View File

@@ -234,12 +234,13 @@ static int check_alpha_pass(Base *base)
}
/***/
static unsigned int colortab[24] =
{0x0, 0xFF88FF, 0xFFBBFF,
0x403000, 0xFFFF88, 0xFFFFBB,
0x104040, 0x66CCCC, 0x77CCCC,
0x104010, 0x55BB55, 0x66FF66,
0xFFFFFF};
static unsigned int colortab[24] = {
0x0, 0xFF88FF, 0xFFBBFF,
0x403000, 0xFFFF88, 0xFFFFBB,
0x104040, 0x66CCCC, 0x77CCCC,
0x104010, 0x55BB55, 0x66FF66,
0xFFFFFF
};
static float cube[8][3] = {

View File

@@ -1227,11 +1227,11 @@ void GPU_buffer_draw_elements(GPUBuffer *elements, unsigned int mode, int start,
* drawing and doesn't interact at all with the buffer code above */
/* Return false if VBO is either unavailable or disabled by the user,
true otherwise */
* true otherwise */
static int gpu_vbo_enabled(void)
{
return (GLEW_ARB_vertex_buffer_object &&
!(U.gameflags & USER_DISABLE_VBO));
!(U.gameflags & USER_DISABLE_VBO));
}
/* Convenience struct for building the VBO. */

View File

@@ -42,9 +42,9 @@ template<typename T>
inline void
swap(T & a, T & b)
{
T tmp = a;
a = b;
b = tmp;
T tmp = a;
a = b;
b = tmp;
}
typedef unsigned char uint8;

View File

@@ -280,19 +280,19 @@ static const uint DDPF_SRGB = 0x40000000U;
DXGI_FORMAT_B8G8R8A8_UNORM = 87,
DXGI_FORMAT_B8G8R8X8_UNORM = 88,
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89,
DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89,
DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
DXGI_FORMAT_BC6H_TYPELESS = 94,
DXGI_FORMAT_BC6H_UF16 = 95,
DXGI_FORMAT_BC6H_SF16 = 96,
DXGI_FORMAT_BC6H_TYPELESS = 94,
DXGI_FORMAT_BC6H_UF16 = 95,
DXGI_FORMAT_BC6H_SF16 = 96,
DXGI_FORMAT_BC7_TYPELESS = 97,
DXGI_FORMAT_BC7_UNORM = 98,
DXGI_FORMAT_BC7_UNORM_SRGB = 99,
DXGI_FORMAT_BC7_TYPELESS = 97,
DXGI_FORMAT_BC7_UNORM = 98,
DXGI_FORMAT_BC7_UNORM_SRGB = 99,
};
enum D3D10_RESOURCE_DIMENSION
@@ -496,60 +496,60 @@ void mem_read(Stream & mem, DDSHeader & header)
namespace
{
struct FormatDescriptor
{
uint format;
uint bitcount;
uint rmask;
uint gmask;
uint bmask;
uint amask;
};
struct FormatDescriptor
{
uint format;
uint bitcount;
uint rmask;
uint gmask;
uint bmask;
uint amask;
};
static const FormatDescriptor s_d3dFormats[] =
{
{ D3DFMT_R8G8B8, 24, 0xFF0000, 0xFF00, 0xFF, 0 },
{ D3DFMT_A8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0xFF000000 }, // DXGI_FORMAT_B8G8R8A8_UNORM
{ D3DFMT_X8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0 }, // DXGI_FORMAT_B8G8R8X8_UNORM
{ D3DFMT_R5G6B5, 16, 0xF800, 0x7E0, 0x1F, 0 }, // DXGI_FORMAT_B5G6R5_UNORM
{ D3DFMT_X1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0 },
{ D3DFMT_A1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0x8000 }, // DXGI_FORMAT_B5G5R5A1_UNORM
{ D3DFMT_A4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0xF000 },
{ D3DFMT_R3G3B2, 8, 0xE0, 0x1C, 0x3, 0 },
{ D3DFMT_A8, 8, 0, 0, 0, 8 }, // DXGI_FORMAT_A8_UNORM
{ D3DFMT_A8R3G3B2, 16, 0xE0, 0x1C, 0x3, 0xFF00 },
{ D3DFMT_X4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 }, // DXGI_FORMAT_R10G10B10A2
{ D3DFMT_A8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000 }, // DXGI_FORMAT_R8G8B8A8_UNORM
{ D3DFMT_X8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0 },
{ D3DFMT_G16R16, 32, 0xFFFF, 0xFFFF0000, 0, 0 }, // DXGI_FORMAT_R16G16_UNORM
{ D3DFMT_A2R10G10B10, 32, 0x3FF00000, 0xFFC00, 0x3FF, 0xC0000000 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 },
static const FormatDescriptor s_d3dFormats[] =
{
{ D3DFMT_R8G8B8, 24, 0xFF0000, 0xFF00, 0xFF, 0 },
{ D3DFMT_A8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0xFF000000 }, /* DXGI_FORMAT_B8G8R8A8_UNORM */
{ D3DFMT_X8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0 }, /* DXGI_FORMAT_B8G8R8X8_UNORM */
{ D3DFMT_R5G6B5, 16, 0xF800, 0x7E0, 0x1F, 0 }, /* DXGI_FORMAT_B5G6R5_UNORM */
{ D3DFMT_X1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0 },
{ D3DFMT_A1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0x8000 }, /* DXGI_FORMAT_B5G5R5A1_UNORM */
{ D3DFMT_A4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0xF000 },
{ D3DFMT_R3G3B2, 8, 0xE0, 0x1C, 0x3, 0 },
{ D3DFMT_A8, 8, 0, 0, 0, 8 }, /* DXGI_FORMAT_A8_UNORM */
{ D3DFMT_A8R3G3B2, 16, 0xE0, 0x1C, 0x3, 0xFF00 },
{ D3DFMT_X4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 }, /* DXGI_FORMAT_R10G10B10A2 */
{ D3DFMT_A8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000 }, /* DXGI_FORMAT_R8G8B8A8_UNORM */
{ D3DFMT_X8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0 },
{ D3DFMT_G16R16, 32, 0xFFFF, 0xFFFF0000, 0, 0 }, /* DXGI_FORMAT_R16G16_UNORM */
{ D3DFMT_A2R10G10B10, 32, 0x3FF00000, 0xFFC00, 0x3FF, 0xC0000000 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 },
{ D3DFMT_L8, 8, 8, 0, 0, 0 }, // DXGI_FORMAT_R8_UNORM
{ D3DFMT_L16, 16, 16, 0, 0, 0 }, // DXGI_FORMAT_R16_UNORM
};
{ D3DFMT_L8, 8, 8, 0, 0, 0 }, /* DXGI_FORMAT_R8_UNORM */
{ D3DFMT_L16, 16, 16, 0, 0, 0 }, /* DXGI_FORMAT_R16_UNORM */
};
static const uint s_d3dFormatCount = sizeof(s_d3dFormats) / sizeof(s_d3dFormats[0]);
static const uint s_d3dFormatCount = sizeof(s_d3dFormats) / sizeof(s_d3dFormats[0]);
} // namespace
static uint findD3D9Format(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
{
for (int i = 0; i < s_d3dFormatCount; i++)
{
if (s_d3dFormats[i].bitcount == bitcount &&
s_d3dFormats[i].rmask == rmask &&
s_d3dFormats[i].gmask == gmask &&
s_d3dFormats[i].bmask == bmask &&
s_d3dFormats[i].amask == amask)
{
return s_d3dFormats[i].format;
}
}
for (int i = 0; i < s_d3dFormatCount; i++)
{
if (s_d3dFormats[i].bitcount == bitcount &&
s_d3dFormats[i].rmask == rmask &&
s_d3dFormats[i].gmask == gmask &&
s_d3dFormats[i].bmask == bmask &&
s_d3dFormats[i].amask == amask)
{
return s_d3dFormats[i].format;
}
}
return 0;
}
return 0;
}
@@ -566,7 +566,7 @@ DDSHeader::DDSHeader()
for (uint i = 0; i < 11; i++) this->reserved[i] = 0;
// Store version information on the reserved header attributes.
this->reserved[9] = FOURCC_NVTT;
this->reserved[9] = FOURCC_NVTT;
this->reserved[10] = (2 << 16) | (1 << 8) | (0); // major.minor.revision
this->pf.size = 32;
@@ -613,7 +613,7 @@ void DDSHeader::setMipmapCount(uint count)
if (count == 0 || count == 1)
{
this->flags &= ~DDSD_MIPMAPCOUNT;
this->mipmapcount = 1;
this->mipmapcount = 1;
if (this->caps.caps2 == 0) {
this->caps.caps1 = DDSCAPS_TEXTURE;
@@ -715,14 +715,14 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
if (rmask != 0 || gmask != 0 || bmask != 0)
{
if (gmask == 0 && bmask == 0)
{
this->pf.flags = DDPF_LUMINANCE;
}
else
{
this->pf.flags = DDPF_RGB;
}
if (gmask == 0 && bmask == 0)
{
this->pf.flags = DDPF_LUMINANCE;
}
else
{
this->pf.flags = DDPF_RGB;
}
if (amask != 0) {
this->pf.flags |= DDPF_ALPHAPIXELS;
@@ -743,11 +743,11 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
}
}
// D3DX functions do not like this:
// D3DX functions do not like this:
this->pf.fourcc = 0; //findD3D9Format(bitcount, rmask, gmask, bmask, amask);
/*if (this->pf.fourcc) {
this->pf.flags |= DDPF_FOURCC;
}*/
/*if (this->pf.fourcc) {
this->pf.flags |= DDPF_FOURCC;
}*/
if (!(bitcount > 0 && bitcount <= 32)) {
printf("DDS: bad bit count, pixel format not set\n");
@@ -775,8 +775,8 @@ void DDSHeader::setNormalFlag(bool b)
void DDSHeader::setSrgbFlag(bool b)
{
if (b) this->pf.flags |= DDPF_SRGB;
else this->pf.flags &= ~DDPF_SRGB;
if (b) this->pf.flags |= DDPF_SRGB;
else this->pf.flags &= ~DDPF_SRGB;
}
void DDSHeader::setHasAlphaFlag(bool b)
@@ -787,8 +787,8 @@ void DDSHeader::setHasAlphaFlag(bool b)
void DDSHeader::setUserVersion(int version)
{
this->reserved[7] = FOURCC_UVER;
this->reserved[8] = version;
this->reserved[7] = FOURCC_UVER;
this->reserved[8] = version;
}
/*
@@ -836,45 +836,45 @@ bool DDSHeader::hasDX10Header() const
uint DDSHeader::signature() const
{
return this->reserved[9];
return this->reserved[9];
}
uint DDSHeader::toolVersion() const
{
return this->reserved[10];
return this->reserved[10];
}
uint DDSHeader::userVersion() const
{
if (this->reserved[7] == FOURCC_UVER) {
return this->reserved[8];
}
return 0;
if (this->reserved[7] == FOURCC_UVER) {
return this->reserved[8];
}
return 0;
}
bool DDSHeader::isNormalMap() const
{
return (pf.flags & DDPF_NORMAL) != 0;
return (pf.flags & DDPF_NORMAL) != 0;
}
bool DDSHeader::isSrgb() const
{
return (pf.flags & DDPF_SRGB) != 0;
return (pf.flags & DDPF_SRGB) != 0;
}
bool DDSHeader::hasAlpha() const
{
return (pf.flags & DDPF_ALPHAPIXELS) != 0;
return (pf.flags & DDPF_ALPHAPIXELS) != 0;
}
uint DDSHeader::d3d9Format() const
{
if (pf.flags & DDPF_FOURCC) {
return pf.fourcc;
}
else {
return findD3D9Format(pf.bitcount, pf.rmask, pf.gmask, pf.bmask, pf.amask);
}
if (pf.flags & DDPF_FOURCC) {
return pf.fourcc;
}
else {
return findD3D9Format(pf.bitcount, pf.rmask, pf.gmask, pf.bmask, pf.amask);
}
}
DirectDrawSurface::DirectDrawSurface(unsigned char *mem, uint size) : stream(mem, size), header()
@@ -949,9 +949,9 @@ bool DirectDrawSurface::isSupported() const
return false;
}
}
else if ((header.pf.flags & DDPF_RGB) || (header.pf.flags & DDPF_LUMINANCE))
{
// All RGB and luminance formats are supported now.
else if ((header.pf.flags & DDPF_RGB) || (header.pf.flags & DDPF_LUMINANCE))
{
// All RGB and luminance formats are supported now.
}
else
{
@@ -1001,7 +1001,7 @@ bool DirectDrawSurface::hasAlpha() const
}
else
{
// @@ Here we could check the ALPHA_PIXELS flag, but nobody sets it. (except us?)
// @@ Here we could check the ALPHA_PIXELS flag, but nobody sets it. (except us?)
return true;
}
}
@@ -1089,7 +1089,7 @@ void DirectDrawSurface::setHasAlphaFlag(bool b)
void DirectDrawSurface::setUserVersion(int version)
{
header.setUserVersion(version);
header.setUserVersion(version);
}
void DirectDrawSurface::mipmap(Image * img, uint face, uint mipmap)
@@ -1268,15 +1268,15 @@ void DirectDrawSurface::readBlock(ColorBlock * rgba)
block.decodeBlock(rgba);
}
else if (fourcc == FOURCC_DXT2 ||
header.pf.fourcc == FOURCC_DXT3)
header.pf.fourcc == FOURCC_DXT3)
{
BlockDXT3 block;
mem_read(stream, block);
block.decodeBlock(rgba);
}
else if (fourcc == FOURCC_DXT4 ||
header.pf.fourcc == FOURCC_DXT5 ||
header.pf.fourcc == FOURCC_RXGB)
header.pf.fourcc == FOURCC_DXT5 ||
header.pf.fourcc == FOURCC_RXGB)
{
BlockDXT5 block;
mem_read(stream, block);
@@ -1393,7 +1393,7 @@ uint DirectDrawSurface::mipmapSize(uint mipmap) const
}
else if (header.pf.flags & DDPF_RGB || (header.pf.flags & DDPF_LUMINANCE))
{
uint pitch = computePitch(w, header.pf.bitcount, 8); // Asuming 8 bit alignment, which is the same D3DX expects.
uint pitch = computePitch(w, header.pf.bitcount, 8); // Asuming 8 bit alignment, which is the same D3DX expects.
return pitch * h * d;
}
@@ -1461,7 +1461,7 @@ void DirectDrawSurface::printInfo() const
printf("Pixel Format:\n");
printf("\tFlags: 0x%.8X\n", header.pf.flags);
if (header.pf.flags & DDPF_RGB) printf("\t\tDDPF_RGB\n");
if (header.pf.flags & DDPF_LUMINANCE) printf("\t\tDDPF_LUMINANCE\n");
if (header.pf.flags & DDPF_LUMINANCE) printf("\t\tDDPF_LUMINANCE\n");
if (header.pf.flags & DDPF_FOURCC) printf("\t\tDDPF_FOURCC\n");
if (header.pf.flags & DDPF_ALPHAPIXELS) printf("\t\tDDPF_ALPHAPIXELS\n");
if (header.pf.flags & DDPF_ALPHA) printf("\t\tDDPF_ALPHA\n");
@@ -1472,24 +1472,24 @@ void DirectDrawSurface::printInfo() const
if (header.pf.flags & DDPF_ALPHAPREMULT) printf("\t\tDDPF_ALPHAPREMULT\n");
if (header.pf.flags & DDPF_NORMAL) printf("\t\tDDPF_NORMAL\n");
if (header.pf.fourcc != 0) {
// Display fourcc code even when DDPF_FOURCC flag not set.
printf("\tFourCC: '%c%c%c%c' (0x%.8X)\n",
((header.pf.fourcc >> 0) & 0xFF),
((header.pf.fourcc >> 8) & 0xFF),
((header.pf.fourcc >> 16) & 0xFF),
((header.pf.fourcc >> 24) & 0xFF),
header.pf.fourcc);
}
if (header.pf.fourcc != 0) {
// Display fourcc code even when DDPF_FOURCC flag not set.
printf("\tFourCC: '%c%c%c%c' (0x%.8X)\n",
((header.pf.fourcc >> 0) & 0xFF),
((header.pf.fourcc >> 8) & 0xFF),
((header.pf.fourcc >> 16) & 0xFF),
((header.pf.fourcc >> 24) & 0xFF),
header.pf.fourcc);
}
if ((header.pf.flags & DDPF_FOURCC) && (header.pf.bitcount != 0))
if ((header.pf.flags & DDPF_FOURCC) && (header.pf.bitcount != 0))
{
printf("\tSwizzle: '%c%c%c%c' (0x%.8X)\n",
(header.pf.bitcount >> 0) & 0xFF,
(header.pf.bitcount >> 8) & 0xFF,
(header.pf.bitcount >> 16) & 0xFF,
(header.pf.bitcount >> 24) & 0xFF,
header.pf.bitcount);
printf("\tSwizzle: '%c%c%c%c' (0x%.8X)\n",
(header.pf.bitcount >> 0) & 0xFF,
(header.pf.bitcount >> 8) & 0xFF,
(header.pf.bitcount >> 16) & 0xFF,
(header.pf.bitcount >> 24) & 0xFF,
header.pf.bitcount);
}
else
{
@@ -1535,7 +1535,7 @@ void DirectDrawSurface::printInfo() const
printf("\tArray size: %u\n", header.header10.arraySize);
}
if (header.reserved[9] == FOURCC_NVTT)
if (header.reserved[9] == FOURCC_NVTT)
{
int major = (header.reserved[10] >> 16) & 0xFF;
int minor = (header.reserved[10] >> 8) & 0xFF;
@@ -1545,9 +1545,9 @@ void DirectDrawSurface::printInfo() const
printf("\tNVIDIA Texture Tools %d.%d.%d\n", major, minor, revision);
}
if (header.reserved[7] == FOURCC_UVER)
{
printf("User Version: %u\n", header.reserved[8]);
}
if (header.reserved[7] == FOURCC_UVER)
{
printf("User Version: %u\n", header.reserved[8]);
}
}

View File

@@ -169,7 +169,7 @@ public:
void setNormalFlag(bool b);
void setHasAlphaFlag(bool b);
void setUserVersion(int version);
void setUserVersion(int version);
void mipmap(Image * img, uint f, uint m);
void* readData(uint &size);

View File

@@ -238,19 +238,19 @@ public:
Iex::throwErrnoExc();
}
virtual void write(const char c[], int n)
virtual void write(const char c[], int n)
{
errno = 0;
ofs.write(c, n);
check_error();
}
virtual Int64 tellp()
virtual Int64 tellp()
{
return std::streamoff(ofs.tellp());
}
virtual void seekp(Int64 pos)
virtual void seekp(Int64 pos)
{
ofs.seekp(pos);
check_error();

View File

@@ -1837,10 +1837,10 @@ void RNA_def_material(BlenderRNA *brna)
"from other scene lighting");
RNA_def_property_update(prop, 0, "rna_Material_update");
prop = RNA_def_property(srna, "use_light_group_local", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shade_flag", MA_GROUP_LOCAL);
RNA_def_property_ui_text(prop, "Light Group Local", "When linked in, material uses local light group with the same name");
RNA_def_property_update(prop, 0, "rna_Material_update");
prop = RNA_def_property(srna, "use_light_group_local", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shade_flag", MA_GROUP_LOCAL);
RNA_def_property_ui_text(prop, "Light Group Local", "When linked in, material uses local light group with the same name");
RNA_def_property_update(prop, 0, "rna_Material_update");
prop = RNA_def_property(srna, "use_raytrace", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_TRACEBLE);

View File

@@ -1006,14 +1006,18 @@ static bNodeSocket *rna_ShaderNodeScript_find_socket(bNode *node, const char *na
bNodeSocket *sock;
if (is_output) {
for (sock = node->outputs.first; sock; sock = sock->next)
if (strcmp(sock->name, name)==0)
for (sock = node->outputs.first; sock; sock = sock->next) {
if (strcmp(sock->name, name) == 0) {
return sock;
}
}
}
else {
for (sock = node->inputs.first; sock; sock = sock->next)
if (strcmp(sock->name, name)==0)
for (sock = node->inputs.first; sock; sock = sock->next) {
if (strcmp(sock->name, name) == 0) {
return sock;
}
}
}
return NULL;
@@ -1052,13 +1056,13 @@ static void rna_ShaderNodeScript_mode_set(PointerRNA *ptr, int value)
if (nss->mode != value) {
nss->mode = value;
nss->filepath[0] = '\0';
nss->flag &= ~NODE_SCRIPT_AUTO_UPDATE;
nss->flag &= ~NODE_SCRIPT_AUTO_UPDATE;
/* replace text datablock by filepath */
if (node->id) {
Text *text = (Text*)node->id;
if(value == NODE_SCRIPT_EXTERNAL && text->name) {
if (value == NODE_SCRIPT_EXTERNAL && text->name) {
BLI_strncpy(nss->filepath, text->name, sizeof(nss->filepath));
BLI_path_rel(nss->filepath, G.main->name);
}
@@ -1068,7 +1072,7 @@ static void rna_ShaderNodeScript_mode_set(PointerRNA *ptr, int value)
}
/* remove any bytecode */
if(nss->bytecode) {
if (nss->bytecode) {
MEM_freeN(nss->bytecode);
nss->bytecode = NULL;
}

View File

@@ -89,29 +89,29 @@ static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name
#include "../../collada/collada.h"
static void rna_Scene_collada_export(
Scene *scene,
const char *filepath,
int apply_modifiers,
int export_mesh_type,
Scene *scene,
const char *filepath,
int apply_modifiers,
int export_mesh_type,
int selected,
int include_children,
int include_armatures,
int deform_bones_only,
int selected,
int include_children,
int include_armatures,
int deform_bones_only,
int active_uv_only,
int include_uv_textures,
int include_material_textures,
int use_texture_copies,
int active_uv_only,
int include_uv_textures,
int include_material_textures,
int use_texture_copies,
int use_object_instantiation,
int sort_by_name,
int second_life)
int use_object_instantiation,
int sort_by_name,
int second_life)
{
collada_export(scene, filepath, apply_modifiers, export_mesh_type, selected,
include_children, include_armatures, deform_bones_only,
active_uv_only, include_uv_textures, include_material_textures,
use_texture_copies, use_object_instantiation, sort_by_name, second_life);
active_uv_only, include_uv_textures, include_material_textures,
use_texture_copies, use_object_instantiation, sort_by_name, second_life);
}
#endif

View File

@@ -552,8 +552,8 @@ static void validate_solution(LaplacianSystem *sys, short flag)
}
static void laplaciansmoothModifier_do(
LaplacianSmoothModifierData *smd, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
LaplacianSmoothModifierData *smd, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
LaplacianSystem *sys;
MDeformVert *dvert = NULL;

View File

@@ -1430,15 +1430,15 @@ void IDProp_Init_Types(void)
/* --- */
static struct PyModuleDef IDProp_types_module_def = {
PyModuleDef_HEAD_INIT,
"idprop.types", /* m_name */
NULL, /* m_doc */
0, /* m_size */
NULL, /* m_methods */
NULL, /* m_reload */
NULL, /* m_traverse */
NULL, /* m_clear */
NULL, /* m_free */
PyModuleDef_HEAD_INIT,
"idprop.types", /* m_name */
NULL, /* m_doc */
0, /* m_size */
NULL, /* m_methods */
NULL, /* m_reload */
NULL, /* m_traverse */
NULL, /* m_clear */
NULL, /* m_free */
};
static PyObject *BPyInit_idprop_types(void)

View File

@@ -6951,7 +6951,7 @@ static int bpy_class_call(bContext *C, PointerRNA *ptr, FunctionRNA *func, Param
#ifdef USE_PEDANTIC_WRITE
const int is_operator = RNA_struct_is_a(ptr->type, &RNA_Operator);
const char *func_id = RNA_function_identifier(func);
// const char *func_id = RNA_function_identifier(func); /* UNUSED */
/* testing, for correctness, not operator and not draw function */
const short is_readonly = !(RNA_function_flag(func) & FUNC_ALLOW_WRITE);
#endif

View File

@@ -764,39 +764,39 @@ static void area_sample(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata
/* table of (exp(ar) - exp(a)) / (1 - exp(a)) for r in range [0, 1] and a = -2
* used instead of actual gaussian, otherwise at high texture magnifications circular artifacts are visible */
#define EWA_MAXIDX 255
static float EWA_WTS[EWA_MAXIDX + 1] =
{ 1.f, 0.990965f, 0.982f, 0.973105f, 0.96428f, 0.955524f, 0.946836f, 0.938216f, 0.929664f,
0.921178f, 0.912759f, 0.904405f, 0.896117f, 0.887893f, 0.879734f, 0.871638f, 0.863605f,
0.855636f, 0.847728f, 0.839883f, 0.832098f, 0.824375f, 0.816712f, 0.809108f, 0.801564f,
0.794079f, 0.786653f, 0.779284f, 0.771974f, 0.76472f, 0.757523f, 0.750382f, 0.743297f,
0.736267f, 0.729292f, 0.722372f, 0.715505f, 0.708693f, 0.701933f, 0.695227f, 0.688572f,
0.68197f, 0.67542f, 0.66892f, 0.662471f, 0.656073f, 0.649725f, 0.643426f, 0.637176f,
0.630976f, 0.624824f, 0.618719f, 0.612663f, 0.606654f, 0.600691f, 0.594776f, 0.588906f,
0.583083f, 0.577305f, 0.571572f, 0.565883f, 0.56024f, 0.55464f, 0.549084f, 0.543572f,
0.538102f, 0.532676f, 0.527291f, 0.521949f, 0.516649f, 0.511389f, 0.506171f, 0.500994f,
0.495857f, 0.490761f, 0.485704f, 0.480687f, 0.475709f, 0.470769f, 0.465869f, 0.461006f,
0.456182f, 0.451395f, 0.446646f, 0.441934f, 0.437258f, 0.432619f, 0.428017f, 0.42345f,
0.418919f, 0.414424f, 0.409963f, 0.405538f, 0.401147f, 0.39679f, 0.392467f, 0.388178f,
0.383923f, 0.379701f, 0.375511f, 0.371355f, 0.367231f, 0.363139f, 0.359079f, 0.355051f,
0.351055f, 0.347089f, 0.343155f, 0.339251f, 0.335378f, 0.331535f, 0.327722f, 0.323939f,
0.320186f, 0.316461f, 0.312766f, 0.3091f, 0.305462f, 0.301853f, 0.298272f, 0.294719f,
0.291194f, 0.287696f, 0.284226f, 0.280782f, 0.277366f, 0.273976f, 0.270613f, 0.267276f,
0.263965f, 0.26068f, 0.257421f, 0.254187f, 0.250979f, 0.247795f, 0.244636f, 0.241502f,
0.238393f, 0.235308f, 0.232246f, 0.229209f, 0.226196f, 0.223206f, 0.220239f, 0.217296f,
0.214375f, 0.211478f, 0.208603f, 0.20575f, 0.20292f, 0.200112f, 0.197326f, 0.194562f,
0.191819f, 0.189097f, 0.186397f, 0.183718f, 0.18106f, 0.178423f, 0.175806f, 0.17321f,
0.170634f, 0.168078f, 0.165542f, 0.163026f, 0.16053f, 0.158053f, 0.155595f, 0.153157f,
0.150738f, 0.148337f, 0.145955f, 0.143592f, 0.141248f, 0.138921f, 0.136613f, 0.134323f,
0.132051f, 0.129797f, 0.12756f, 0.125341f, 0.123139f, 0.120954f, 0.118786f, 0.116635f,
0.114501f, 0.112384f, 0.110283f, 0.108199f, 0.106131f, 0.104079f, 0.102043f, 0.100023f,
0.0980186f, 0.09603f, 0.094057f, 0.0920994f, 0.0901571f, 0.08823f, 0.0863179f, 0.0844208f,
0.0825384f, 0.0806708f, 0.0788178f, 0.0769792f, 0.0751551f, 0.0733451f, 0.0715493f, 0.0697676f,
0.0679997f, 0.0662457f, 0.0645054f, 0.0627786f, 0.0610654f, 0.0593655f, 0.0576789f, 0.0560055f,
0.0543452f, 0.0526979f, 0.0510634f, 0.0494416f, 0.0478326f, 0.0462361f, 0.0446521f, 0.0430805f,
0.0415211f, 0.039974f, 0.0384389f, 0.0369158f, 0.0354046f, 0.0339052f, 0.0324175f, 0.0309415f,
0.029477f, 0.0280239f, 0.0265822f, 0.0251517f, 0.0237324f, 0.0223242f, 0.020927f, 0.0195408f,
0.0181653f, 0.0168006f, 0.0154466f, 0.0141031f, 0.0127701f, 0.0114476f, 0.0101354f, 0.00883339f,
0.00754159f, 0.00625989f, 0.00498819f, 0.00372644f, 0.00247454f, 0.00123242f, 0.f
static float EWA_WTS[EWA_MAXIDX + 1] = {
1.f, 0.990965f, 0.982f, 0.973105f, 0.96428f, 0.955524f, 0.946836f, 0.938216f, 0.929664f,
0.921178f, 0.912759f, 0.904405f, 0.896117f, 0.887893f, 0.879734f, 0.871638f, 0.863605f,
0.855636f, 0.847728f, 0.839883f, 0.832098f, 0.824375f, 0.816712f, 0.809108f, 0.801564f,
0.794079f, 0.786653f, 0.779284f, 0.771974f, 0.76472f, 0.757523f, 0.750382f, 0.743297f,
0.736267f, 0.729292f, 0.722372f, 0.715505f, 0.708693f, 0.701933f, 0.695227f, 0.688572f,
0.68197f, 0.67542f, 0.66892f, 0.662471f, 0.656073f, 0.649725f, 0.643426f, 0.637176f,
0.630976f, 0.624824f, 0.618719f, 0.612663f, 0.606654f, 0.600691f, 0.594776f, 0.588906f,
0.583083f, 0.577305f, 0.571572f, 0.565883f, 0.56024f, 0.55464f, 0.549084f, 0.543572f,
0.538102f, 0.532676f, 0.527291f, 0.521949f, 0.516649f, 0.511389f, 0.506171f, 0.500994f,
0.495857f, 0.490761f, 0.485704f, 0.480687f, 0.475709f, 0.470769f, 0.465869f, 0.461006f,
0.456182f, 0.451395f, 0.446646f, 0.441934f, 0.437258f, 0.432619f, 0.428017f, 0.42345f,
0.418919f, 0.414424f, 0.409963f, 0.405538f, 0.401147f, 0.39679f, 0.392467f, 0.388178f,
0.383923f, 0.379701f, 0.375511f, 0.371355f, 0.367231f, 0.363139f, 0.359079f, 0.355051f,
0.351055f, 0.347089f, 0.343155f, 0.339251f, 0.335378f, 0.331535f, 0.327722f, 0.323939f,
0.320186f, 0.316461f, 0.312766f, 0.3091f, 0.305462f, 0.301853f, 0.298272f, 0.294719f,
0.291194f, 0.287696f, 0.284226f, 0.280782f, 0.277366f, 0.273976f, 0.270613f, 0.267276f,
0.263965f, 0.26068f, 0.257421f, 0.254187f, 0.250979f, 0.247795f, 0.244636f, 0.241502f,
0.238393f, 0.235308f, 0.232246f, 0.229209f, 0.226196f, 0.223206f, 0.220239f, 0.217296f,
0.214375f, 0.211478f, 0.208603f, 0.20575f, 0.20292f, 0.200112f, 0.197326f, 0.194562f,
0.191819f, 0.189097f, 0.186397f, 0.183718f, 0.18106f, 0.178423f, 0.175806f, 0.17321f,
0.170634f, 0.168078f, 0.165542f, 0.163026f, 0.16053f, 0.158053f, 0.155595f, 0.153157f,
0.150738f, 0.148337f, 0.145955f, 0.143592f, 0.141248f, 0.138921f, 0.136613f, 0.134323f,
0.132051f, 0.129797f, 0.12756f, 0.125341f, 0.123139f, 0.120954f, 0.118786f, 0.116635f,
0.114501f, 0.112384f, 0.110283f, 0.108199f, 0.106131f, 0.104079f, 0.102043f, 0.100023f,
0.0980186f, 0.09603f, 0.094057f, 0.0920994f, 0.0901571f, 0.08823f, 0.0863179f, 0.0844208f,
0.0825384f, 0.0806708f, 0.0788178f, 0.0769792f, 0.0751551f, 0.0733451f, 0.0715493f, 0.0697676f,
0.0679997f, 0.0662457f, 0.0645054f, 0.0627786f, 0.0610654f, 0.0593655f, 0.0576789f, 0.0560055f,
0.0543452f, 0.0526979f, 0.0510634f, 0.0494416f, 0.0478326f, 0.0462361f, 0.0446521f, 0.0430805f,
0.0415211f, 0.039974f, 0.0384389f, 0.0369158f, 0.0354046f, 0.0339052f, 0.0324175f, 0.0309415f,
0.029477f, 0.0280239f, 0.0265822f, 0.0251517f, 0.0237324f, 0.0223242f, 0.020927f, 0.0195408f,
0.0181653f, 0.0168006f, 0.0154466f, 0.0141031f, 0.0127701f, 0.0114476f, 0.0101354f, 0.00883339f,
0.00754159f, 0.00625989f, 0.00498819f, 0.00372644f, 0.00247454f, 0.00123242f, 0.f
};
/* test if a float value is 'nan'

View File

@@ -48,8 +48,9 @@
#endif
/**
Base Class for Blender specific inputdevices. Blender specific inputdevices are used when the gameengine is running in embedded mode instead of standalone mode.
*/
* Base Class for Blender specific inputdevices.
* Blender specific inputdevices are used when the gameengine is running in embedded mode instead of standalone mode.
*/
class BL_BlenderInputDevice : public SCA_IInputDevice
{
public:

View File

@@ -119,11 +119,11 @@ static void mem_error_cb(const char *errorStr)
#ifdef WIN32
typedef enum {
SCREEN_SAVER_MODE_NONE = 0,
SCREEN_SAVER_MODE_PREVIEW,
SCREEN_SAVER_MODE_SAVER,
SCREEN_SAVER_MODE_CONFIGURATION,
SCREEN_SAVER_MODE_PASSWORD,
SCREEN_SAVER_MODE_NONE = 0,
SCREEN_SAVER_MODE_PREVIEW,
SCREEN_SAVER_MODE_SAVER,
SCREEN_SAVER_MODE_CONFIGURATION,
SCREEN_SAVER_MODE_PASSWORD,
} ScreenSaverMode;
static ScreenSaverMode scr_saver_mode = SCREEN_SAVER_MODE_NONE;

View File

@@ -1311,48 +1311,47 @@ static PyObject *gPySetWindowSize(PyObject *, PyObject *args)
}
static struct PyMethodDef rasterizer_methods[] = {
{"getWindowWidth",(PyCFunction) gPyGetWindowWidth,
METH_VARARGS, "getWindowWidth doc"},
{"getWindowHeight",(PyCFunction) gPyGetWindowHeight,
METH_VARARGS, "getWindowHeight doc"},
{"makeScreenshot",(PyCFunction)gPyMakeScreenshot,
METH_VARARGS, "make Screenshot doc"},
{"enableVisibility",(PyCFunction) gPyEnableVisibility,
METH_VARARGS, "enableVisibility doc"},
{"getWindowWidth",(PyCFunction) gPyGetWindowWidth,
METH_VARARGS, "getWindowWidth doc"},
{"getWindowHeight",(PyCFunction) gPyGetWindowHeight,
METH_VARARGS, "getWindowHeight doc"},
{"makeScreenshot",(PyCFunction)gPyMakeScreenshot,
METH_VARARGS, "make Screenshot doc"},
{"enableVisibility",(PyCFunction) gPyEnableVisibility,
METH_VARARGS, "enableVisibility doc"},
{"showMouse",(PyCFunction) gPyShowMouse,
METH_VARARGS, "showMouse(bool visible)"},
{"setMousePosition",(PyCFunction) gPySetMousePosition,
METH_VARARGS, "setMousePosition(int x,int y)"},
{"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"},
METH_VARARGS, "showMouse(bool visible)"},
{"setMousePosition",(PyCFunction) gPySetMousePosition,
METH_VARARGS, "setMousePosition(int x,int y)"},
{"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"},
{"setAmbientColor",(PyCFunction)gPySetAmbientColor,METH_O,"set Ambient Color (rgb)"},
{"disableMist",(PyCFunction)gPyDisableMist,METH_NOARGS,"turn off mist"},
{"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"},
{"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"},
{"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"},
{"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"},
{"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_NOARGS,"disable motion blur"},
{"disableMist",(PyCFunction)gPyDisableMist,METH_NOARGS,"turn off mist"},
{"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"},
{"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"},
{"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"},
{"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"},
{"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_NOARGS,"disable motion blur"},
{"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"},
{"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"},
{"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"},
{"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"},
{"setMaterialMode",(PyCFunction) gPySetMaterialType,
METH_VARARGS, "set the material mode to use for OpenGL rendering"},
{"getMaterialMode",(PyCFunction) gPyGetMaterialType,
METH_NOARGS, "get the material mode being used for OpenGL rendering"},
{"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting,
METH_VARARGS, "set the state of a GLSL material setting"},
{"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting,
METH_VARARGS, "get the state of a GLSL material setting"},
{"setAnisotropicFiltering", (PyCFunction) gPySetAnisotropicFiltering,
METH_VARARGS, "set the anisotropic filtering level (must be one of 1, 2, 4, 8, 16)"},
{"getAnisotropicFiltering", (PyCFunction) gPyGetAnisotropicFiltering,
METH_VARARGS, "get the anisotropic filtering level"},
{"drawLine", (PyCFunction) gPyDrawLine,
METH_VARARGS, "draw a line on the screen"},
{"setWindowSize", (PyCFunction) gPySetWindowSize, METH_VARARGS, ""},
{ NULL, (PyCFunction) NULL, 0, NULL }
{"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"},
{"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"},
{"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"},
{"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"},
{"setMaterialMode",(PyCFunction) gPySetMaterialType,
METH_VARARGS, "set the material mode to use for OpenGL rendering"},
{"getMaterialMode",(PyCFunction) gPyGetMaterialType,
METH_NOARGS, "get the material mode being used for OpenGL rendering"},
{"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting,
METH_VARARGS, "set the state of a GLSL material setting"},
{"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting,
METH_VARARGS, "get the state of a GLSL material setting"},
{"setAnisotropicFiltering", (PyCFunction) gPySetAnisotropicFiltering,
METH_VARARGS, "set the anisotropic filtering level (must be one of 1, 2, 4, 8, 16)"},
{"getAnisotropicFiltering", (PyCFunction) gPyGetAnisotropicFiltering,
METH_VARARGS, "get the anisotropic filtering level"},
{"drawLine", (PyCFunction) gPyDrawLine,
METH_VARARGS, "draw a line on the screen"},
{"setWindowSize", (PyCFunction) gPySetWindowSize, METH_VARARGS, ""},
{ NULL, (PyCFunction) NULL, 0, NULL }
};
// Initialization function for the module (*must* be called initGameLogic)

View File

@@ -32,7 +32,7 @@
#ifndef __RAS_EROSION2DFILTER_H__
#define __RAS_EROSION2DFILTER_H__
const char * ErosionFragmentShader=STRINGIFY(
const char * ErosionFragmentShader = STRINGIFY(
uniform sampler2D bgl_RenderedTexture;
uniform vec2 bgl_TextureCoordinateOffset[9];

View File

@@ -142,12 +142,12 @@ public:
protected:
/// filter pixel, source float buffer
virtual unsigned int filter (float * src, short x, short y,
short * size, unsigned int pixSize, unsigned int val)
short * size, unsigned int pixSize, unsigned int val)
{
// Copy the float value straight away
// The user can retrieve the original float value by using
// 'F' mode in BGL buffer
memcpy(&val, src, sizeof (unsigned int));
/* Copy the float value straight away
* The user can retrieve the original float value by using
* 'F' mode in BGL buffer */
memcpy(&val, src, sizeof (unsigned int));
return val;
}
};

View File

@@ -60,7 +60,7 @@ ImageViewport::ImageViewport (void) : m_alpha(false), m_texInit(false)
// destructor
ImageViewport::~ImageViewport (void)
{
delete [] m_viewportImage;
delete [] m_viewportImage;
}
@@ -127,15 +127,14 @@ void ImageViewport::calcImage (unsigned int texId, double ts)
// reset image
init(m_capSize[0], m_capSize[1]);
// if texture wasn't initialized
if (!m_texInit)
{
if (!m_texInit) {
// initialize it
loadTexture(texId, m_image, m_size);
m_texInit = true;
}
// if texture can be directly created
if (texId != 0 && m_pyfilter == NULL && m_capSize[0] == calcSize(m_capSize[0])
&& m_capSize[1] == calcSize(m_capSize[1]) && !m_flip && !m_zbuff && !m_depth)
&& m_capSize[1] == calcSize(m_capSize[1]) && !m_flip && !m_zbuff && !m_depth)
{
// just copy current viewport to texture
glBindTexture(GL_TEXTURE_2D, texId);
@@ -144,50 +143,47 @@ void ImageViewport::calcImage (unsigned int texId, double ts)
m_avail = false;
}
// otherwise copy viewport to buffer, if image is not available
else if (!m_avail)
{
if (m_zbuff)
{
// Use read pixels with the depth buffer
else if (!m_avail) {
if (m_zbuff) {
// Use read pixels with the depth buffer
// *** misusing m_viewportImage here, but since it has the correct size
// (4 bytes per pixel = size of float) and we just need it to apply
// the filter, it's ok
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1],
GL_DEPTH_COMPONENT, GL_FLOAT, m_viewportImage);
// filter loaded data
FilterZZZA filt;
filterImage(filt, (float *)m_viewportImage, m_capSize);
}
else
if (m_depth)
{
// Use read pixels with the depth buffer
// See warning above about m_viewportImage.
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1],
GL_DEPTH_COMPONENT, GL_FLOAT, m_viewportImage);
// filter loaded data
FilterDEPTH filt;
filterImage(filt, (float *)m_viewportImage, m_capSize);
}
else
// get frame buffer data
if (m_alpha)
{
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1], GL_RGBA,
GL_UNSIGNED_BYTE, m_viewportImage);
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1],
GL_DEPTH_COMPONENT, GL_FLOAT, m_viewportImage);
// filter loaded data
FilterRGBA32 filt;
filterImage(filt, m_viewportImage, m_capSize);
FilterZZZA filt;
filterImage(filt, (float *)m_viewportImage, m_capSize);
}
else
{
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1], GL_RGB,
GL_UNSIGNED_BYTE, m_viewportImage);
// filter loaded data
FilterRGB24 filt;
filterImage(filt, m_viewportImage, m_capSize);
else {
if (m_depth) {
// Use read pixels with the depth buffer
// See warning above about m_viewportImage.
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1],
GL_DEPTH_COMPONENT, GL_FLOAT, m_viewportImage);
// filter loaded data
FilterDEPTH filt;
filterImage(filt, (float *)m_viewportImage, m_capSize);
}
else {
// get frame buffer data
if (m_alpha) {
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1], GL_RGBA,
GL_UNSIGNED_BYTE, m_viewportImage);
// filter loaded data
FilterRGBA32 filt;
filterImage(filt, m_viewportImage, m_capSize);
}
else {
glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1], GL_RGB,
GL_UNSIGNED_BYTE, m_viewportImage);
// filter loaded data
FilterRGB24 filt;
filterImage(filt, m_viewportImage, m_capSize);
}
}
}
}
}