Cleanup: Add namespace to compositor.
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@@ -18,6 +18,8 @@
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#include "COM_CPUDevice.h"
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namespace blender::compositor {
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CPUDevice::CPUDevice(int thread_id) : m_thread_id(thread_id)
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{
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}
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@@ -34,3 +36,5 @@ void CPUDevice::execute(WorkPackage *work)
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executionGroup->finalizeChunkExecution(chunkNumber, nullptr);
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}
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} // namespace blender::compositor
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