Cleanup: Add namespace to compositor.
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@@ -26,6 +26,8 @@
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#include "RE_pipeline.h"
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namespace blender::compositor {
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/**
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* Base class for all renderlayeroperations
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*
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@@ -152,3 +154,5 @@ class RenderLayersDepthProg : public RenderLayersProg {
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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} // namespace blender::compositor
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