Merge branch 'master' into blender2.8
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@@ -902,7 +902,11 @@ static PyObject *bpy_bmesh_to_mesh(BPy_BMesh *self, PyObject *args)
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bm = self->bm;
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BM_mesh_bm_to_me(bm, me, (&(struct BMeshToMeshParams){0}));
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BM_mesh_bm_to_me(
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bm, me,
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(&(struct BMeshToMeshParams){
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.calc_object_remap = true,
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}));
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/* we could have the user do this but if they forget blender can easy crash
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* since the references arrays for the objects derived meshes are now invalid */
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