Fix T64710: Rigid body stops simulating when an object is selected
Need to preserve last evaluated time through copy-on-write process.
This commit is contained in:
@@ -63,6 +63,7 @@ extern "C" {
|
||||
#include "DNA_sound_types.h"
|
||||
#include "DNA_object_types.h"
|
||||
#include "DNA_particle_types.h"
|
||||
#include "DNA_rigidbody_types.h"
|
||||
|
||||
#include "DRW_engine.h"
|
||||
|
||||
@@ -1010,6 +1011,7 @@ class SceneBackup {
|
||||
void *playback_handle;
|
||||
void *sound_scrub_handle;
|
||||
void *speaker_handles;
|
||||
float rigidbody_last_time;
|
||||
|
||||
SequencerBackup sequencer_backup;
|
||||
};
|
||||
@@ -1025,6 +1027,7 @@ void SceneBackup::reset()
|
||||
playback_handle = NULL;
|
||||
sound_scrub_handle = NULL;
|
||||
speaker_handles = NULL;
|
||||
rigidbody_last_time = -1;
|
||||
}
|
||||
|
||||
void SceneBackup::init_from_scene(Scene *scene)
|
||||
@@ -1034,6 +1037,10 @@ void SceneBackup::init_from_scene(Scene *scene)
|
||||
sound_scrub_handle = scene->sound_scrub_handle;
|
||||
speaker_handles = scene->speaker_handles;
|
||||
|
||||
if (scene->rigidbody_world != NULL) {
|
||||
rigidbody_last_time = scene->rigidbody_world->ltime;
|
||||
}
|
||||
|
||||
/* Clear pointers stored in the scene, so they are not freed when copied-on-written datablock
|
||||
* is freed for re-allocation. */
|
||||
scene->sound_scene = NULL;
|
||||
@@ -1051,6 +1058,10 @@ void SceneBackup::restore_to_scene(Scene *scene)
|
||||
scene->sound_scrub_handle = sound_scrub_handle;
|
||||
scene->speaker_handles = speaker_handles;
|
||||
|
||||
if (scene->rigidbody_world != NULL) {
|
||||
scene->rigidbody_world->ltime = rigidbody_last_time;
|
||||
}
|
||||
|
||||
sequencer_backup.restore_to_scene(scene);
|
||||
|
||||
reset();
|
||||
|
||||
Reference in New Issue
Block a user