- New feature: shift+ctrl+t in Mesh editmode splits quads in exact opposite

way. Requested for low-poly modeling.

- fix: on exit editmode, the code always created a mesh->dvert block...
  silly, this made other code confused which decided whether to use
  dverts (vertex groups) or not.

- removed obsolete call from armature.c. Also fixed name of function there,
  preparation work for nicer support in Blender for "deform envelopes"
This commit is contained in:
2005-08-17 13:26:42 +00:00
parent 55b5abe2c9
commit 2872263377
8 changed files with 34 additions and 58 deletions

View File

@@ -160,7 +160,7 @@ extern short sharesFace(struct EditEdge* e1, struct EditEdge* e2);
#define SUBDIV_SELECT_INNER 1
#define SUBDIV_SELECT_INNER_SEL 2
extern void convert_to_triface(int all);
extern void convert_to_triface(int direction);
extern int removedoublesflag(short flag, float limit);
extern void xsortvert_flag(int flag);
extern void hashvert_flag(int flag);