Fix lots of missing messages i18n handling in uiItemL calls.
Also fix several wrong usages of `IFACE_` (as a reminder, error/info messages should use `TIP_`, not `IFACE_`).
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@@ -101,7 +101,7 @@ void shaderfx_panel_end(uiLayout *layout, PointerRNA *ptr)
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ShaderFxData *fx = ptr->data;
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if (fx->error) {
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uiLayout *row = uiLayoutRow(layout, false);
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uiItemL(row, IFACE_(fx->error), ICON_ERROR);
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uiItemL(row, TIP_(fx->error), ICON_ERROR);
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}
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}
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