diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py index 751653db15b..72191e822ee 100644 --- a/release/scripts/ui/space_view3d.py +++ b/release/scripts/ui/space_view3d.py @@ -31,6 +31,7 @@ class VIEW3D_HT_header(bpy.types.Header): mode_string = context.mode edit_object = context.edit_object object = context.active_object + toolsettings = context.scene.tool_settings row = layout.row(align=True) row.template_header() @@ -55,6 +56,41 @@ class VIEW3D_HT_header(bpy.types.Header): layout.template_header_3D() + # Proportional editing + if object.mode in ('OBJECT', 'EDIT'): + row = layout.row(align=True) + row.prop(toolsettings, "proportional_editing", text="", icon_only=True) + if toolsettings.proportional_editing != 'DISABLED': + row.prop(toolsettings, "proportional_editing_falloff", text="", icon_only=True) + + # Snap + row = layout.row(align=True) + row.prop(toolsettings, "snap", text="") + row.prop(toolsettings, "snap_element", text="", icon_only=True) + if toolsettings.snap_element != 'INCREMENT': + row.prop(toolsettings, "snap_target", text="", icon_only=True) + if object.mode == 'OBJECT': + row.prop(toolsettings, "snap_align_rotation", text="") + if toolsettings.snap_element == 'VOLUME': + row.prop(toolsettings, "snap_peel_object", text="") + elif toolsettings.snap_element == 'FACE': + row.prop(toolsettings, "snap_project", text="") + + # OpenGL render + row = layout.row(align=True) + row.operator("screen.opengl_render", text="", icon='ICON_RENDER_STILL') + props = row.operator("screen.opengl_render", text="", icon='ICON_RENDER_ANIMATION') + props.animation = True + + # Pose + if object.mode == 'POSE': + row = layout.row(align=True) + row.operator("pose.copy", text="", icon='ICON_COPYDOWN') + row.operator("pose.paste", text="", icon='ICON_PASTEDOWN') + props = row.operator("pose.paste", text="", icon='ICON_PASTEFLIPDOWN') + props.flipped = 1 + + # ********** Menu ********** # ********** Utilities ********** diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index bee5e636ad1..74f08d2b145 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -2058,39 +2058,4 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) /* Occlude geometry */ if(v3d->drawtype > OB_WIRE && ((ob && ob->mode & OB_MODE_PARTICLE_EDIT) || (obedit && (obedit->type == OB_MESH)))) uiItemR(layout, "", 0, &v3dptr, "occlude_geometry", UI_ITEM_R_ICON_ONLY); - - /* Proportional editing */ - if((obedit == NULL || (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || (ob && ob->mode & OB_MODE_PARTICLE_EDIT)) { - row= uiLayoutRow(layout, 1); - uiItemR(row, "", 0, &toolsptr, "proportional_editing", UI_ITEM_R_ICON_ONLY); - if(ts->proportional) - uiItemR(row, "", 0, &toolsptr, "proportional_editing_falloff", UI_ITEM_R_ICON_ONLY); - } - - /* Snap */ - row= uiLayoutRow(layout, 1); - uiItemR(row, "", 0, &toolsptr, "snap", UI_ITEM_R_ICON_ONLY); - uiItemR(row, "", 0, &toolsptr, "snap_element", UI_ITEM_R_ICON_ONLY); - - if(ts->snap_mode != SCE_SNAP_MODE_INCREMENT) { - uiItemR(row, "", 0, &toolsptr, "snap_target", UI_ITEM_R_ICON_ONLY); - if(v3d->modeselect == OB_MODE_OBJECT) - uiItemR(row, "", 0, &toolsptr, "snap_align_rotation", UI_ITEM_R_ICON_ONLY); - } - if(ts->snap_mode == SCE_SNAP_MODE_VOLUME) - uiItemR(row, "", 0, &toolsptr, "snap_peel_object", UI_ITEM_R_ICON_ONLY); - else if(ts->snap_mode == SCE_SNAP_MODE_FACE) - uiItemR(row, "", 0, &toolsptr, "snap_project", UI_ITEM_R_ICON_ONLY); - - /* OpenGL Render */ - row= uiLayoutRow(layout, 1); - uiItemO(row, "", ICON_RENDER_STILL, "SCREEN_OT_opengl_render"); - uiItemBooleanO(row, "", ICON_RENDER_ANIMATION, "SCREEN_OT_opengl_render", "animation", 1); - - if(ob && (ob->mode & OB_MODE_POSE)) { - row= uiLayoutRow(layout, 1); - uiItemO(row, "", ICON_COPYDOWN, "POSE_OT_copy"); - uiItemO(row, "", ICON_PASTEDOWN, "POSE_OT_paste"); - uiItemBooleanO(row, "", ICON_PASTEFLIPDOWN, "POSE_OT_paste", "flipped", 1); - } }