Patch #30050 by Juha Mäki-Kanto (kanttori)
Fixes for Collada exporter. Adds Second Life compatibility for armatures Adds objects parentinverse to exported transform if it's non-identity Fix mismatch between add_inv_bind_mats and add_joints_source accessor counts Fix bone exports in world space should be local space
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@@ -49,11 +49,12 @@ extern "C"
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return 0;
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}
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int collada_export(Scene *sce, const char *filepath, int selected)
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int collada_export(Scene *sce, const char *filepath, int selected, int second_life)
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{
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ExportSettings export_settings;
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export_settings.selected = selected != 0;
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export_settings.second_life = second_life != 0;
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export_settings.filepath = (char *)filepath;
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/* annoying, collada crashes if file cant be created! [#27162] */
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