From 2dd055b2d4582b8a32bcea0efc937e128809ff27 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Fri, 19 Mar 2021 22:26:37 +0100 Subject: [PATCH] Geometry Nodes: fix crash when inserting certain invalid links For example, it would crash when connecting a float to a geometry socket, under some circumstances. --- source/blender/modifiers/intern/MOD_nodes.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc index 14264847a1a..6236dc87791 100644 --- a/source/blender/modifiers/intern/MOD_nodes.cc +++ b/source/blender/modifiers/intern/MOD_nodes.cc @@ -610,7 +610,7 @@ class GeometryNodesEvaluator { return {required_type, converted_buffer}; } void *default_buffer = allocator_.allocate(required_type.size(), required_type.alignment()); - type.copy_to_uninitialized(type.default_value(), default_buffer); + required_type.copy_to_uninitialized(required_type.default_value(), default_buffer); return {required_type, default_buffer}; } };