diff --git a/source/blender/blenkernel/BKE_bad_level_calls.h b/source/blender/blenkernel/BKE_bad_level_calls.h index 5ff03cc395f..8f893a67afb 100644 --- a/source/blender/blenkernel/BKE_bad_level_calls.h +++ b/source/blender/blenkernel/BKE_bad_level_calls.h @@ -53,6 +53,7 @@ void setscreen(struct bScreen *sc); void force_draw_all(void); /* otherwise the WHILE_SEQ doesn't work */ struct Sequence; +struct ListBase; void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq); struct ID; diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index e4560982184..7e695109dba 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -66,7 +66,7 @@ void force_draw_all(void){} /* struct Sequence; */ /* MAART: added "seqar = 0; totseq = 0" because the loader will crash without it. */ -void build_seqar(ListBase *seqbase, struct Sequence ***seqar, int *totseq) +void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq) { *seqar = 0; *totseq = 0;