From 312cb0a957b81233eaf441f5b3a0c8420a6e24e4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 2 Sep 2015 01:34:03 +1000 Subject: [PATCH] Fix T45974: Bones fail to snap to verts Was an issue with individual-origins + snap --- source/blender/editors/transform/transform_conversions.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 687cf2f69e4..3a8fa2a6ca7 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -1252,7 +1252,13 @@ static void createTransArmatureVerts(TransInfo *t) else { if (ebo->flag & BONE_TIPSEL) { copy_v3_v3(td->iloc, ebo->tail); - copy_v3_v3(td->center, (t->around == V3D_LOCAL) ? ebo->head : td->iloc); + + /* don't allow single selected tips to have a modified center, + * causes problem with snapping T45974 */ + copy_v3_v3(td->center, + ((t->around == V3D_LOCAL) && + (ebo->flag & BONE_ROOTSEL)) ? ebo->head : td->iloc); + td->loc = ebo->tail; td->flag = TD_SELECTED; if (ebo->flag & BONE_EDITMODE_LOCKED)