From 3b15461a4a0149ff29d4e4afeafbd1468335870d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 9 Jan 2007 03:33:32 +0000 Subject: [PATCH] R key when face select mode and weight mode were enabled, would rotate UV coords. Most other operations use WP keys instead of UV/Face, so R now rotates the posebone instead. When combining the modes this your more offten wanting to move the pose then the UVcoords. --- source/blender/src/space.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/src/space.c b/source/blender/src/space.c index 668d5b608bc..27b980c89c2 100644 --- a/source/blender/src/space.c +++ b/source/blender/src/space.c @@ -2005,7 +2005,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt) } break; case RKEY: - if((G.obedit==0) && (G.f & G_FACESELECT) && (G.qual==0)) + if((G.obedit==0) && (G.f & G_FACESELECT) && (G.qual==0) && !(G.f & G_WEIGHTPAINT)) rotate_uv_tface(); else if(G.qual==LR_ALTKEY) { if(okee("Clear rotation")) {