From 40207d656becdbde231b86ed66c83c74c4baabe8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 28 May 2019 19:38:41 +0200 Subject: [PATCH] Eevee: Render alpha blended objects when rendering probes This fix T64553 EEVEE: Emission material not lighting other objects when blend mode set to alpha blend --- source/blender/draw/engines/eevee/eevee_lightcache.c | 3 +++ source/blender/draw/engines/eevee/eevee_lightprobes.c | 1 + 2 files changed, 4 insertions(+) diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c index 536ecb1bc42..935c8a8fadc 100644 --- a/source/blender/draw/engines/eevee/eevee_lightcache.c +++ b/source/blender/draw/engines/eevee/eevee_lightcache.c @@ -767,6 +767,9 @@ static void eevee_lightbake_cache_create(EEVEE_Data *vedata, EEVEE_LightBake *lb EEVEE_lights_cache_finish(sldata, vedata); EEVEE_lightprobes_cache_finish(sldata, vedata); + /* Disable volumetrics when baking. */ + stl->effects->enabled_effects &= ~EFFECT_VOLUMETRIC; + EEVEE_effects_draw_init(sldata, vedata); EEVEE_volumes_draw_init(sldata, vedata); diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c index 78565f9c465..6253a9d3808 100644 --- a/source/blender/draw/engines/eevee/eevee_lightprobes.c +++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c @@ -911,6 +911,7 @@ static void lightbake_render_scene_face(int face, EEVEE_BakeRenderData *user_dat DRW_draw_pass(psl->sss_pass); /* Only output standard pass */ DRW_draw_pass(psl->sss_pass_cull); EEVEE_draw_default_passes(psl); + DRW_draw_pass(psl->transparent_pass); } /* Render the scene to the probe_rt texture. */