From 41b42b61d151c7a95e5e37ea265de147864fd8e9 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 18 Feb 2008 20:00:42 +0000 Subject: [PATCH] Fix for bug #8047: convert metaballs to mesh often has holes. --- source/blender/blenkernel/intern/mesh.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 464af9a3359..f3fac8d997a 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -770,8 +770,7 @@ void mball_to_mesh(ListBase *lb, Mesh *me) mface->v4= index[3]; mface->flag= ME_SMOOTH; - if(mface->v3==mface->v4) - mface->v4= 0; + test_index_face(mface, NULL, 0, (mface->v3==mface->v4)? 3: 4); mface++; index+= 4;