From 42dd03f1c2e72d5ab67da102df9114ccdc1cde48 Mon Sep 17 00:00:00 2001 From: Jiri Hnidek Date: Fri, 12 Nov 2004 11:35:55 +0000 Subject: [PATCH] - bug fix: Flip normal works corectly in edge/face select mode now bug reported by Campbell Barton, thanks Cam --- source/blender/src/editmesh_lib.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/src/editmesh_lib.c b/source/blender/src/editmesh_lib.c index aacd6796d2a..d74c4d77b47 100644 --- a/source/blender/src/editmesh_lib.c +++ b/source/blender/src/editmesh_lib.c @@ -1422,7 +1422,7 @@ void flip_editnormals(void) efa= em->faces.first; while(efa) { - if( faceselectedAND(efa, 1) ) { + if( efa->f & SELECT ){ flipface(efa); } efa= efa->next;