From 4394217b96313613ea18e7a8830ebc07fedf29a5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 21 Mar 2010 22:54:30 +0000 Subject: [PATCH] when curves draw as derived meshes, check their face count rather then if the display list has faces. --- source/blender/editors/space_view3d/drawobject.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 5a495488afa..fabb4dd4bd7 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -2984,7 +2984,7 @@ static int drawCurveDerivedMesh(Scene *scene, View3D *v3d, RegionView3D *rv3d, B return 1; } - if(dt>OB_WIRE && displist_has_faces(&cu->disp)!=0) { + if(dt>OB_WIRE && dm->getNumFaces(dm)) { int glsl = draw_glsl_material(scene, ob, v3d, dt); GPU_begin_object_materials(v3d, rv3d, scene, ob, glsl, NULL);