BPython - first step for better integration of Python in Blender:
- add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates
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@@ -31,7 +31,10 @@
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#include <DNA_ID.h>
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struct Script;
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void initBlenderApi2_2x (void);
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void clearScriptLinks (void);
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ScriptLink * setScriptLinks(ID *id, short event);
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void discardFromBDict (char *key);
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void EXPP_move_to_spacescript (struct Script *script);
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