BPython - first step for better integration of Python in Blender:

- add a new space: Space Script
- add a new dna struct: Script
- add these two properly everywhere they are meant to

It's not a tiny commit, but most of it is ground work for what is still to be done.
Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window

Some files are added, so some build systems (not autotools) will need updates
This commit is contained in:
2003-12-14 01:18:09 +00:00
parent 6653af7914
commit 49021f7ec4
36 changed files with 1656 additions and 883 deletions

View File

@@ -31,7 +31,10 @@
#include <DNA_ID.h>
struct Script;
void initBlenderApi2_2x (void);
void clearScriptLinks (void);
ScriptLink * setScriptLinks(ID *id, short event);
void discardFromBDict (char *key);
void EXPP_move_to_spacescript (struct Script *script);