diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c index f23cca41215..4904f34a00b 100644 --- a/source/blender/draw/engines/eevee/eevee_lightcache.c +++ b/source/blender/draw/engines/eevee/eevee_lightcache.c @@ -388,8 +388,8 @@ LightCache *EEVEE_lightcache_create(const int grid_len, static bool eevee_lightcache_static_load(LightCache *lcache) { /* We use fallback if a texture is not setup and there is no data to restore it. */ - if ((!lcache->grid_tx.tex && !lcache->grid_tx.data) || - (!lcache->cube_tx.tex && !lcache->cube_tx.data)) { + if ((!lcache->grid_tx.tex && !lcache->grid_tx.data) || !lcache->grid_data || + (!lcache->cube_tx.tex && !lcache->cube_tx.data) || !lcache->cube_data) { return false; } /* If cache is too big for this GPU. */