patch [#31104] Correct comment for mul_qt_v3
from Bill Currie (taniwha)
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@@ -78,7 +78,23 @@ void mul_qt_qtqt(float q[4], const float q1[4], const float q2[4])
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q[2] = t2;
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}
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/* Assumes a unit quaternion */
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/**
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* \note:
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* Assumes a unit quaternion?
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*
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* infact not, but you may wan't to use a unit quat, read on...
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*
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* Shortcut for 'q v q*' when \a v is actually a quaternion.
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* This removes the need for converting a vector to a quaternion,
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* calculating q's conjugate and converting back to a vector.
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* It also happens to be faster (17+,24* vs * 24+,32*).
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* If \a q is not a unit quaternion, then \a v will be both rotated by
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* the same amount as if q was a unit quaternion, and scaled by the square of
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* the length of q.
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*
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* For people used to python mathutils, its like:
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* def mul_qt_v3(q, v): (q * Quaternion((0.0, v[0], v[1], v[2])) * q.conjugated())[1:]
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*/
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void mul_qt_v3(const float q[4], float v[3])
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{
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float t0, t1, t2;
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