From 4ebe696e8532abc534bfb35bb44e9fd255bce8e3 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Thu, 13 Apr 2023 22:12:09 -0400 Subject: [PATCH] Cleanup: Comment formatting and const casts --- scripts/startup/bl_operators/node.py | 6 +++--- source/blender/blenkernel/intern/node_runtime.cc | 5 +++-- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/scripts/startup/bl_operators/node.py b/scripts/startup/bl_operators/node.py index 50b71baabcb..72565b5bc3b 100644 --- a/scripts/startup/bl_operators/node.py +++ b/scripts/startup/bl_operators/node.py @@ -56,7 +56,7 @@ class NodeAddOperator: else: space.cursor_location = tree.view_center - # Deselect all nodes in the tree + # Deselect all nodes in the tree. @staticmethod def deselect_nodes(context): space = context.space_data @@ -120,7 +120,7 @@ class NodeAddOperator: return result -# Simple basic operator for adding a node +# Simple basic operator for adding a node. class NODE_OT_add_node(NodeAddOperator, Operator): '''Add a node to the active tree''' bl_idname = "node.add_node" @@ -132,7 +132,7 @@ class NODE_OT_add_node(NodeAddOperator, Operator): description="Node type", ) - # Default execute simply adds a node + # Default execute simply adds a node. def execute(self, context): if self.properties.is_property_set("type"): self.deselect_nodes(context) diff --git a/source/blender/blenkernel/intern/node_runtime.cc b/source/blender/blenkernel/intern/node_runtime.cc index 7de0deb01ef..9d1b1930850 100644 --- a/source/blender/blenkernel/intern/node_runtime.cc +++ b/source/blender/blenkernel/intern/node_runtime.cc @@ -261,7 +261,8 @@ static Vector get_implicit_origin_nodes(const bNodeTree &ntree, b if (node.type == GEO_NODE_SIMULATION_OUTPUT) { for (const bNode *sim_input_node : ntree.runtime->nodes_by_type.lookup(nodeTypeFind("GeometryNodeSimulationInput"))) { - const auto &storage = *static_cast(sim_input_node->storage); + const auto &storage = *static_cast( + sim_input_node->storage); if (storage.output_node_id == node.identifier) { origin_nodes.append(sim_input_node); } @@ -274,7 +275,7 @@ static Vector get_implicit_target_nodes(const bNodeTree &ntree, b { Vector target_nodes; if (node.type == GEO_NODE_SIMULATION_INPUT) { - const auto &storage = *static_cast(node.storage); + const auto &storage = *static_cast(node.storage); if (const bNode *sim_output_node = ntree.node_by_id(storage.output_node_id)) { target_nodes.append(sim_output_node); }