diff --git a/build_files/scons/tools/Blender.py b/build_files/scons/tools/Blender.py
index 9bce91ba9a5..f181f290104 100644
--- a/build_files/scons/tools/Blender.py
+++ b/build_files/scons/tools/Blender.py
@@ -675,15 +675,6 @@ def AppIt(target=None, source=None, env=None):
cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/%s/python/'%(libdir,python_zip,installdir,binary,VERSION)
commands.getoutput(cmd)
- if env['XCODE_CUR_VER'] >= 5:
- # For OSX 10.9/Xcode5 subcomponents also must be codesigned. To make this work we need a plist in the versioned libdir
- # We copy for now the plist from main bundle, note: Blender must be run once before codesigning to have the py caches generated and taken into account
- # After this we can run: codesign -s IDENTITY blender.app --deep
- cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/Resources/'%(installdir,binary, VERSION)
- commands.getoutput(cmd)
- cmd = 'cp %s/%s.app/Contents/Info.plist %s/%s.app/Contents/MacOS/%s/Resources'%(installdir,binary,installdir,binary, VERSION)
- commands.getoutput(cmd)
-
cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(installdir,binary, binary)
commands.getoutput(cmd)
cmd = 'find %s/%s.app -name .svn -prune -exec rm -rf {} \;'%(installdir, binary)
diff --git a/release/darwin/codesigning_rules_blender.plist b/release/darwin/codesigning_rules_blender.plist
new file mode 100644
index 00000000000..b3baba80bbb
--- /dev/null
+++ b/release/darwin/codesigning_rules_blender.plist
@@ -0,0 +1,14 @@
+
+
+
+
+ rules
+
+
+ ^MacOS/2.69
+
+ ^Resources/
+
+
+
+
diff --git a/release/darwin/codesigning_rules_player.plist b/release/darwin/codesigning_rules_player.plist
new file mode 100644
index 00000000000..2a85041f307
--- /dev/null
+++ b/release/darwin/codesigning_rules_player.plist
@@ -0,0 +1,15 @@
+
+
+
+
+ rules
+
+
+ ^MacOS/2.69
+
+
+ ^Resources/
+
+
+
+