From 4fd2f678ea07fcd69dffce10fbfd0b19ccdc3782 Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Wed, 25 Mar 2015 15:05:36 +0100 Subject: [PATCH] Fix T44133 SSAO in OpenGL rendering from orthographic camera did not work Safe to include in final release --- source/blender/editors/render/render_opengl.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 402e72db217..d8da0e9bcda 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -223,7 +223,12 @@ static void screen_opengl_render_apply(OGLRender *oglrender) /*int is_ortho = scene->r.mode & R_ORTHO;*/ camera = v3d->camera; RE_GetCameraWindow(oglrender->re, camera, scene->r.cfra, winmat); - is_persp = true; + if (camera->type == OB_CAMERA) { + Camera *cam = camera->data; + is_persp = cam->type == CAM_PERSP; + } + else + is_persp = true; BKE_camera_to_gpu_dof(camera, &fx_settings); } else {